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Same the Tintin: Cigars, annoying papyrus catching with that horrible PC controls, and same was with the Telltale's Expanse, once game wanted me to fly through killing laser rays, after 3rd death I was like: you know what? It's not that good game anyway to waste time on this
I understand that you had this problem in the demo? I myself had to repeat the crane puzzle several times, but you should have no problem escaping from the guards in the previous section. In fact, there is a checkpoint just before the crane. If you could send a video to the support desk we would appreciate it: https://rawfury.atlassian.net/servicedesk/customer/portal/1
Thank you!
https://youtu.be/9QDie2OkuiQ
I believe the game uses catch-up mechanics (known in racing games as rubber banding) to make sure you aren't TOO GOOD at outrunning cops. Possibly this mechanic is stuck on, giving the interceptors a slight speed boost more than normal. Are you running at an increased framerate? Some games can have bad game logic when running in un-restricted rates.
Amusingly, one section of the game, it rubber banded a cop at me he ran at double speed, and never slowed down. got caught within seconds. On reload, he was back to their snail's pace.
That's a thought. My monitor is 75Hz, but there doesn't appear to be a game setting to limit the framerate other than vsync. Without vsync the game runs at more than double that framerate.