American Arcadia

American Arcadia

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Cavador Sep 30, 2023 @ 8:05pm
Constant frame rate drops in the demo.
Why would a 2.5D game with simple low-res graphics have constant frame rate drops using an RTX3080? There really needs to be more graphic settings other than low to ultra.
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Showing 1-4 of 4 comments
Mr.SeriousCatt Oct 5, 2023 @ 10:47am 
Weird, Im playing nicely with my now old system (i7 8700k, 1070ti, 16gb ram) of course the game was on ultra by default but since I think ultra is usually a lie and not worth I left the game on high and with vsync at 60fps... and well of course on 1080p, I guess with your system you are running at 2k or 4k, but if there is bad optimization like Forgive me father 2 demo, that ppl had drops even with similar specs or better... maybe is something else.
outbluegames  [developer] Oct 6, 2023 @ 4:04am 
Hello and thank you for your feedback.

Yes, in the final version we have added two menus to manage the scalability of the game, one focused on the display, resolution and framerate and the other on the graphic quality offering the possibility to configure not only global settings but also specific ones (shadows, post-processing, textures, etc...)

Unfortunately this is something that we have not included in the demo. We are working on getting the best experience for the widest range of setups.
Torus Oct 11, 2023 @ 11:37am 
Same issues, good frame rate(Steam FPS counter) and smooth movement and then suddenly a hitch, happens every few seconds.
It is a known issue with the Unreal Engine, many Games recently had it (like Calisto Protocoll or Jedi Survivor), even on high end machines. Turning down details did NOT solve it for them, so please look into it, as it is quite annoying and immersion breaking.
dkid00 Oct 12, 2023 @ 7:28pm 
I chalk it down to shader compilation stuttering. Please, this problem isn't something new. Just add a shader compilation stage so we can play without stuttering.
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Showing 1-4 of 4 comments
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