Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So you don't like pixel art games, someone else sure does. What do we do now?
I would strongly suggest playing games that you like and staying far away from anything else. That includes discussion forums that are in favor of things that you obviously don't like.
i truly feel like its the worst type of saving mechanism and im allowed to feel that way and share my opinion. maybe its an intense choice of words but im not being malicious towards anyone so idk why you felt the need to be to me ! maybe you should try to show others more compassion
Not every developer/studio can tackle the 3D aspect. The game doesn't need to be 3D to have a satisfying gameplay loop for the players who are in the market for it.
When it comes to 3D games, keep an eye on Coral Island, that'd be my top contender.
Then there's Wylde Flowers, Nintendo bringing Harvest Moon/Story of Seasons to PC, maybe My Time at Portia/Sandrock (which are more about crafting), Dinkum... and a dozen others.
So it's a pretty false claim to complain about 2D games just trying to copy SV and devs not making 3D games instead.
Also, the price is totally fine. Don't know why everybody feels entitled to receive like hundreds of hours of entertainment and replayability for like 5 bucks. Get real. As far as entertainment goes, you can pay this amount of money either for a single visit to the cinema, or for at least tens, if not hundred+ hours of fun on your PC.
OK. let's start with some arguments
1 - Stardew Valley itself was a copy-past of Harvest Moon franchise but with worst grafics. Your take of "remake 20000 versions of Stardew Valley" is literally wrong were it should be remakes of Harvest Moon since THEY there the actual OG.
2 - Each new game generally have something new to add. Some successful others not. As long as they try to make something new in a farming sim, people will look for it because people like the gender of the game.
3 - 3D games does NOT mean better games. Portia was horrible in comparison with the pixel and I'm not including how limiting the mod is for 3D. YES. Modding IS a factor for people to play farming sins because there's just so much you can ask of the developers, but mod players themselves seem to never tire to make more mods to help and expand a game. Just look at Aground and Stardew Valley.
4 - To call it 'way out of hand' clearly shows you don't actually know how much worst it can actually get about the pixel copy-paste. I'll just kindly remind you the flash games and RPG makers era that seem to have 20+ RPG games been made and released with literally the same grafics, the same story and just a random new pallet.
Hope to have helped you understand some more about games so you as a developer can make better ones in the future.
The price is actually a bit high for the grafics and game itself when comparing to others of the same gender and grafic. Like some other people said, Potion permit was half the price and I could also say the same to others like Aground. If you think it's worth and want to play i'd say go for it. Even better if you make a good review of how the game was for you help others decide if it's worth for them or not.
Higher quality grafics indicate more expensive drives and programing. It's literally included on the pricetag. THEN you add the price of the plot and gameplay and etc.
That's why you will hardly find a 3D game cheap,
When you compare it to older games then yes but older games launched at lower prices to begin with. Stardew being $14.99 is cool but it's 7 years old and he's not upped the price since release. Compared to similar new games coral island, Sunhaven, the price is the same for this game. Inflation sucks but can't be avoided. Even some older games that still get support are raising prices. And steam raised their pricing recommendations for devs to use as their pricing guide for games.
https://kotaku.com/factorio-price-increase-steam-sale-squad-paid-emotes-1850012919
https://www.nme.com/news/gaming-news/steams-new-pricing-recommendation-tool-suggests-price-hikes-in-all-countries-3336565
As a dev, you need to get a better survey of indie development life and also need to be more empathetic. You should be one of the last people to make this thread.