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it decays, seems pretty fast to me too but it might just be an impression
giving gifts on birthdays gives a ton of it and of course gift quality maters as well as how much they like it.
Other than that I'm not sure.
Iam just talking with everyone i see (with the Friendship Bracelets on) and nearly everyone is on 10 Flowers with me, even some People which i talk to once in a month or so ^^
And gifting them a Gift they Dislike doesn't seem to distract Friendship Points aswell :-/
I have ten flowers with everybody from the builders/musicians household (they are my neighbors and often near the fields, so I think I probably end up talking to them more often than with the other characters), so maybe I'll stop interacting with Ibon or Acre for a while and see what happens.
I don't have the bracelet and don't talk much but I had some flowers from loved high quality birthday gifts at some point the first year, I even had some cutscenes so I did progress friendships with some people that 1st year.
then in the second year I misscalculated and made huge fields that I still had to water with a barely upgraded watercan so I had to give up on even talking to people and all my flowers went back to 2 except for grandpa because I talk to him often fro the seeds.
So I agree with you it decays and it seemed to me to decay a lot because I still talked to everyone at festivals or other occasions it's not as if I hadn't talked a single time during that second year.
In Stardew, when you reached 10 hearts/flowers (or 8 with the bachelors), decay was no longer possible. I miss this feature in Patcha. Decay surely maskes sense in case of "reality" but as the characters start to repeat their sentences quite soon, there is no real motivation to keep talking to every one of them... At least that's my opinion.
Huh, I really thought maximizing friendship levels would halt any kind of decay, so that's a little disappointing to hear that this happens in Roots of Pacha. I understand that it's not that big of a deal, but I guess it just my OCD about these kinds of things in games just getting to me.
Can you still play online / co-op with mods?
saw people say that animal friendship does not decay... then why does it do so with people?? that makes no sense... I don't like friendship decay...
The fact you don't seem to gain much friendship from event-talking to people is a shame too, I'm on year 3 and most people are still on 2-3 hearts because honestly I don't like stuffing "friends" with gifts to earn their affection.
Guess cavepeople are materialistic ♥♥♥♥♥.
Events/cut-scenes are generally tied to a NPC's friendship level in this game (like Stardew Valley, Story of Seasons, Rune Factory...pretty much every game in this genre), so that could be one reason -- players may want to see NPC stories unfold.
Another benefit I've seen is at the higher friendship levels, the chances of the NPC gifting the player something (I've received food, crafting materials, and gems) for simply interacting with them once can occur.
But overall I guess if someone were to only look at it from 'how does this improve the gameplay' or something like that, I would always say it probably isn't really worth the trouble. But if you're into just receiving more 'flavour' to the in-game world, then it can be a fun distraction while doing the simple 'gameplay' stuff like crop growing, beer brewing, animal raising, or whatever.
Unsure if there is decay or not. Some people here are saying it is fast which I am not seeing and nor is my friend who I am playing multiplayer with. I am wondering if there is a bug with it since there is no clear answer.