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Choice 1= Go to sleep and regen Energy
Choice 2=Make Food and regen Energy
so it was rewarding to have a stable Food Supply in the late Game, and at this point, the Bed was only there for Saving^^
Not only had Rune Factory the Sleeping Skill, but you got a debuff aswell for staying up to long.
I Personally would have nothing against it, if Farming Sims like SDV or now Roots of Pacha would get rid of Sleep, dont't like the Feeling either to rush back home cause the time clocked 01AM <.<
But alot of Farming Sims, are not only Farming Sims, they are a bit of Life-Sim aswell.
So its authentic to go back in the night and go to sleep, wake up with the rest of the Village, talk with your neighbours etc. and a lot of People who like Farming Sims, are into this aspect aswell :-/
You might want to reread me there. I'm not arguing to remove sleep as, yes, that game flow is a big part of game's like this (endless busy work/chores). Rather I find the faint mechanic lackluster in Roots of Pache and it'd make more sense just to get rid of it or give the player positive bonuses to engaging with it (beyond that tiny stamina boost/malus). Have the day end an hour earlier, but your character meanders back on their own *to sleep*.