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Then there is also each plant leveling on top of what i said above too....
so ya, I made a small garden and after this first year seasons i'm choosing 4 plants i'm going to focus on only per each season for the rest of the game years and focus more on Goats for Cheese and only have a small plant garden cause I don't want to have to grow all these diffrent plants and micromanage them.
Yep gonna Second this: Youre not the only One :-D
I like the difference between Wild and Domesticated Crops, i like the Different Honeys aswell, thats just how it is ^^
But to have 4 Spaces taken everytime i harvest a different Crop is really Painful. Even if a Crop is "maxed" out youre getting 4 different Kinds of rarities which is a bit Questionable.
I would have nothing against it, if the same Crop, but different Rarities would share the same Resource Slot
Naah its alright.
With every Knowledge Level the Seeds you can buy get multiplied by 2x.
You start with 8 Seeds Daily, but on Lvl 3 your already on 32 you can buy.
Until the first Harvest its a bit slowly, but after then it runs.
I just harvested Seeds for 1-3 Days into a new Season then it was over ^^
Ikr. There has to be some compensation/balance for putting the player with so many different qualities of product but like the first comment said, even processing and refining any farm crops has a small 5-20 contribution difference making farming the most useless prospect in a game where your tasked with helping the community settle through farming.
Animal products and fishing is the way 2 go unless for quest objectives (and totem/achievements). Major rebalancing necessary
The benefit to this vareity is you only need to grow what you want. If there is to many furs only deal with one, if there are to many crops just grow what you want, if there are to many dishes ect ect. You can grow and pick the animals, drinks and meals you want.
Why in the world do beehives gimme different kinds of honey depending on crops in the range. Just gimme raw honey. No Tomato/Strawberry or any other sort of Honey.
And in the end i dont see anything wrong talking about this as a problem.
Sure some might later in the game just focus on Fur since you make alot money with it but there are also still some players like me playing the good old farmers...
i can tell i have 7 Fields with 18 plots each. And i try to grow everything.
You want it you switch it on in meny. You don't like it switch it off.
That would be an idea i could life with.