Roots of Pacha

Roots of Pacha

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Taki Jul 30, 2023 @ 1:48pm
Ah yet another farming game where fishing dominates the economy.
I'm really not sure why games like this are plagued by brutally unbalanced fish value. Spend 6 days doing daily maintainance for 40$ worth harvest but blamo water meat, 500$

At least in this one you gain unique XP for each crop so even though they're worthless, you at least get credit for growing them.
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Showing 1-13 of 13 comments
The Colgate King Jul 31, 2023 @ 9:00pm 
Late game farming out scales fishing in profit per stamina and time expenditure. You are able to produce tens of thousands in contribution with little to no stamina use. Fishing is strong but will always have a hard limit as there is only so much stamina and time available in a day, and fishing requires you to actively engage in it where as farming requires little active input.
n00borama Jul 31, 2023 @ 11:35pm 
Yeah give it time - I'm in year 2 and haven't fished at all for about a year in game
Taki Aug 1, 2023 @ 2:46am 
So after years of investment, farming stops being tedious and outscales fishing.. During those years of investment, go fishing and clear plot instead, lol. A little better than the stardew dilemma.
andrew.ragland Aug 15, 2023 @ 8:55am 
I've started a farm in real life. (Floyd County, Virginia, an old family farm that had not been cultivated in a generation.) Fishing, hunting, and making a run to the Piggly Wiggly are how you eat until the first crops come in. Even salad greens take a couple of weeks before you can start snipping leaves. Potatoes? You're waiting at least three months. Dependence on non-farming activities for sustenance in the early days is realistic.
Taki Aug 15, 2023 @ 10:16am 
I agree, unfortunately the economic value of these non farming activities is drastically inflated in games and not used to supplement sustenance during the idle periods. It would be really interesting if it was worth fishing for FOOD rather than money during the early games to make it realistic.

Not many farming games successfully manage to make use of survival elements making eating the items worth more than selling them.
LyaranTirel Aug 15, 2023 @ 5:50pm 
If you are still fishing for profit after the first year you are doing something wrong. Animals and products like aged wine and cheese have much more profit, not counting the domesticated fruits
Taki Aug 16, 2023 @ 5:54pm 
and if you aren't fishing for profit for your first year, you're doing something wrong. Dude didn't even read the discussion. This game has the early game affliction, stardews along with any other farming sim where fishing exists lasts through your midgame. -shakes stick at harvest moon-
Deritchie Aug 30, 2023 @ 4:12am 
Sure fishing is strong for early game if you want fast cash. but it has no scaling and you can do fine without fishing entirely. i only fished when i was bored on rainy days and never had a problem with "cash". maybe because i dont do animals until 2nd/3rd year in this type of games, most times the buildings are pricy. if you buy the crops which grow in 4 days you can get fast cash aswell, or plant thoose which lasts 2 seasons and regrow, thoose would be the best (buy once and cash in every 2nd day (with chili))
Taki Aug 30, 2023 @ 12:54pm 
https://i.imgur.com/m8LM0rE.jpg

Since people don't get it.. I'll give a picture. The blue line is fishing. The green curve is farming. The intersection is when farming out scales fishing because fishing is linear gain.

By the time you clear all of the animal caves, fishing falls off. ~80% of players have factually stopped playing by this point where farming finally out scales picking up water meat in the river. The effort to reward ratio is broken.

My argument is that farming games fail to manage the effort to reward ratio causing a low effort task (fishing) to outweigh higher effort tasks (farming) for far too long. Even past midgame fishing reigns supreme and given the games statistics, I'm probably going to quit playing before farming becomes relevant despite the amount of farming content a game may have.

I am now at the point where farming out performs fishing... and it's kinda sad knowing I am in the 20% demographic of people that play this game. I feel poor early economy(effort to income) is a heavy part why people bail early. People get lead on to farm and find out that a month of effort is worth a week of fishing making ♥♥♥♥ not worth it.
monkeypunch87 Aug 30, 2023 @ 1:02pm 
But, the more you farm early, the faster you get a higher income thanks to domestication and higher quality. I love the system Roots of Pacha implemented here. But I also don't minmax my income, it kills enjoyment (like yours).
Last edited by monkeypunch87; Aug 30, 2023 @ 1:04pm
Taki Aug 30, 2023 @ 2:13pm 
Naw, I enjoyed myself plenty and wish I min-maxxed my income, my enjoyment was not once discussed here so knock that crap off. If you slave away at it like I did and power through with farming, you can hit the intersection on that graph earlier but that's kind of a no-♥♥♥♥ captain obvious. The biggest benefit I seen was the novelty of having every crop knowledge really fast but that doesn't change the reality of the economics.

I'm moved on to another farming game that has the same problem with mining. Farming requires scaling which requires wealth and starting as a peasant with no money trying to make coin from your back yard to have an actual worthwhile farm... TO THE COAL MINES I GO!~ It baffles me when devs arbitrarily slap numbers onto item values without considering time, effort, circumstance on ANY game, but farming games have this trend going for them.

Lets make a game about farming where 80% of ALL PLAYERS will have had made more money not farming. But sure, lets go back to talking about things well past the scope of this thread's topic and assume criticism == complaints and target the OP instead of the topic at hand.
monkeypunch87 Aug 30, 2023 @ 11:57pm 
Aha..
As I said, I don't agree, because there is no need for massive investment in this game to min-max your income with fishing.
And yes, your whole thread sounds like a complaint that you HAVE TO fish ("plagued by brutally unbalanced fish value"), which is not true, and that it killed your fun. If that is not the case, fine by me.
If someone plays this fishing game for 6 days all day long, the player deserves every extra money/contribution. I don't see it as unbalanced.
Last edited by monkeypunch87; Aug 31, 2023 @ 1:05am
Taki Sep 8, 2023 @ 8:14am 
Yep, he didn't read or understand the last paragraph alright. Dude thinks because I have criticism that it "killed my fun". Of course you don't see it as unbalanced because you aren't even talking about improvement. Google adhominem buddy.
Last edited by Taki; Sep 8, 2023 @ 8:15am
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Date Posted: Jul 30, 2023 @ 1:48pm
Posts: 13