SYNDUALITY Echo of Ada

SYNDUALITY Echo of Ada

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MajorKi Dec 19, 2024 @ 9:49pm
Fun for a while but has ALOT of issues
I like mech games, action shooters, & especially exploration titles I found this game enjoyable & played it for over 15 hrs but here are a bunch of things that I didn't like in particular order

There were many times I would sortie and would have a really difficult time finding AO crystals. I would explore and fins damn near nothing sometimes. I believe this is because other players had already collected them. Since they are the main reason to sortie i was a bit aimless when i couldn't find any.

There is a very sever lack of anything meaningful to do in the world. You can collect AO crystals, collect resources for your base, fight bandits, fight Enders, & (unfortunately) fight other players. Completing missions barely did anything but give some crafting items, clothes, & money. There isn't enough world events that can happen, Bandit Bosses are not enough. There were times I got tired of sortieng just to get crystals & supplies so I could progress the requests. The world is interesting and I wish we could have things like dungeons, mini boss enders, something to do beside roam the world aimlessly

The worst part of this game is having players kill each other. I died 3 times due to toher players. Most of the people I met waved hello & went on their way. You have to pick one or the other. Make it Pvp or PvE. The best part of the game for me was the exploration & to have that halted by a ♥♥♥♥♥♥♥♥ does not feel good. But since the game releases in a month I pretty sure nothing will change.

I have no idea why this game is slated to cost $40 AND has free to play mechanics. Waiting to have things done is fine for realism but then being able to speed it up with in game & SYN coin is just suspect $40 on it's own is enough for most people to ignore it, especially with no party system.

It took entirely too long to get to the second zone. I have 18 hrs in the network test and i believe I finally got to the second zone 10 hours in. This is crazy because that first zone got boring really fast.

This is all I can think of for right now and I'm sure nothing will really change upon release. I would like to experience this game but tbh I feel like I'm just going to have to get it once the servers shut down of it goes on sale
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Showing 1-8 of 8 comments
Tanasinn [AZ] Dec 20, 2024 @ 1:31am 
why are people so scared of interacting with other players. just shoot them back or go play some farming sim
Rubmyduck Dec 20, 2024 @ 4:45pm 
I agree, these free mobile game gimmicks are one the things that are pushing me away from this game.
Kyubox Dec 20, 2024 @ 5:49pm 
Originally posted by Tanasinn AZ:
why are people so scared of interacting with other players. just shoot them back or go play some farming sim

Remember, the most popular mods for Dark Souls and Elden Ring are the ones that make it really hard to be invaded while making it way easier to play coop. People simply don't like fighting other players. Like, die 100 times against the same boss but god forbid another player kills you once.

I think the "are they dangerous" element of the game makes it fun and leans more into that scavenging aspect the game has, especially since its technically post apocalyptic. And I say this as someone who dropped from 280k credits to 23k because I kept getting killed.

However, I'm worried about the longevity of the game. Once you complete all the missions, there's kind of nothing to do but keep scrounging around for materials to build up your base. Once you have everything, what the heck are you supposed to do next? Unless they're adding in a much more expanded story into the game or something, you really are just kinda farming AO crystals while finding your 710th wooden sheet and 659th fusion compound to make like, a slightly better kitchen when its not even clear if it matters beyond cosmetics.
Hommnom Dec 21, 2024 @ 11:03am 
Man, how are people so lucky as to get attacked by other players? It hasn't happened to me even once yet. Now that I'm done with the Association questline, I've started firing a couple shots at other mechs I come across to see who's down for some PvP, and they'll literally respond by waving hello and inviting me to co-op missions. This game is like, almost comically friendly for a PvPvE game.

Also, it's pretty ironic to complain that there's nothing to do if the crystals are already mined, and that you're "roaming the world aimlessly", but then shy away from interactions with other players. Bro, the other players are the "something to do". If you find that all the crystals in your area are mined, and then you see another player, guess what? You just found all the crystals. I guarantee you'd have more fun trying to "mine" that other mech than you would standing in front of a crystal node and holding F.
Kyubox Dec 21, 2024 @ 4:45pm 
Originally posted by Hommnom:
Man, how are people so lucky as to get attacked by other players? It hasn't happened to me even once yet. Now that I'm done with the Association questline, I've started firing a couple shots at other mechs I come across to see who's down for some PvP, and they'll literally respond by waving hello and inviting me to co-op missions. This game is like, almost comically friendly for a PvPvE game.

Also, it's pretty ironic to complain that there's nothing to do if the crystals are already mined, and that you're "roaming the world aimlessly", but then shy away from interactions with other players. Bro, the other players are the "something to do". If you find that all the crystals in your area are mined, and then you see another player, guess what? You just found all the crystals. I guarantee you'd have more fun trying to "mine" that other mech than you would standing in front of a crystal node and holding F.

Yeah, I've only had people try to fight me in the Southern Zone and never the North. The closest I've had are when someone shot me near the bandits by the agricultural plant but then spammed "I surrender". I assume they just had a loose trigger finger and thought I was a bandit too. I've had to initiate all my fights (which I handily lost, heh).

I went out of my way to be as antagonistic as possible because, you lose all your progress after this network test so who cares if you lose everything. People DO NOT want to fight you and will only do so if you literally track them down to the ends of the earth and they have no choice but to fight, since it takes like 30 seconds for the return elevator to open. I learned I'm hot garbage at PVP and lose even if I get a sneaky shot in with a beam sniper rifle on someone while they're stuck in the "hello" emote but even then people were surprisingly forgiving.

I don't really get why people hate PVP when its so hard to get anyone to fight you. I think they just hate the idea of it more than anything else, or they had literally one bad experience out of 99 good ones and its all they can think about.
Hommnom Dec 21, 2024 @ 7:48pm 
Yeah, I hear you, Kyu. Hopefully people warm up to it a little more in the full version. I always think it's funny when people say they want more content in the form of scripted PvE events, but anything the devs could come up with might be fun the first time, and then you'd know it. There's nothing more dynamic, unpredictable, or interesting as another player, especially when you don't know whether they're neutral, friend, or foe. That's the beauty of this entire genre, but you have to be open to those interactions.

You want a roaming mini-boss? That's called a player with the PvP faction, hunting cradles for sport. Maybe you even team up with some other Asoc members to take them down! That's great content, if you ask me. But it's also dangerous, and I feel like what people really mean is they just want an NPC to beat up on that poses no real threat. People are too afraid to die, because you lose stuff, but it's really not that big of a deal. Even if you lose everything, and have to go back to a jackbox, it's okay. You'll pick yourself up, dust yourself off, and get back there.

Honestly, I feel like the best thing you can do is exactly what you're doing: throw yourself into some PvP, die a bunch, and get over the fear of it. Exposure therapy, right? Good on you for getting in there and mixing it up.
Kyubox Dec 21, 2024 @ 8:22pm 
Originally posted by Hommnom:
Yeah, I hear you, Kyu. Hopefully people warm up to it a little more in the full version. I always think it's funny when people say they want more content in the form of scripted PvE events, but anything the devs could come up with might be fun the first time, and then you'd know it. There's nothing more dynamic, unpredictable, or interesting as another player, especially when you don't know whether they're neutral, friend, or foe. That's the beauty of this entire genre, but you have to be open to those interactions.

You want a roaming mini-boss? That's called a player with the PvP faction, hunting cradles for sport. Maybe you even team up with some other Asoc members to take them down! That's great content, if you ask me. But it's also dangerous, and I feel like what people really mean is they just want an NPC to beat up on that poses no real threat. People are too afraid to die, because you lose stuff, but it's really not that big of a deal. Even if you lose everything, and have to go back to a jackbox, it's okay. You'll pick yourself up, dust yourself off, and get back there.

Honestly, I feel like the best thing you can do is exactly what you're doing: throw yourself into some PvP, die a bunch, and get over the fear of it. Exposure therapy, right? Good on you for getting in there and mixing it up.

I went from 280k credits to only 23k after dying a bunch trying out the PVP. The insurance payouts means that like, you're not REALLY losing out a lot when you die. You mostly just lose the cost of consumables, which is tiny. Its really not that big of a deal and there's way more extreme games out there where deaths lead to waaaaaaay more unforgiving losses.
jr256.jr Jan 19 @ 8:23am 
I wouldn't mind the pvp aspect at all if you kept your cradle. That sucks. The cost to craft higher level ones is just crazy.
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Date Posted: Dec 19, 2024 @ 9:49pm
Posts: 8