SYNDUALITY Echo of Ada

SYNDUALITY Echo of Ada

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So did they do anything with the survey yet?
Its been a month, any roadmaps or announcements since then?
Or are they just gonna crap out Season 2 with no community feedback and drive away the last 300 players then quietly turn off the servers.
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Showing 1-11 of 11 comments
Originally posted by Jet Uppercut:
are they just gonna crap out Season 2 with no community feedback
Yup, that's the plan.
T0PP1EN Mar 17 @ 10:11am 
theres been rumors that they are actually planning to do a lot of changes, but its just rumors.
Derrame Mar 20 @ 8:03am 
Originally posted by T0PP1EN:
theres been rumors that they are actually planning to do a lot of changes, but its just rumors.
source?
link please?
DragonNoz Mar 20 @ 3:07pm 
Originally posted by T0PP1EN:
theres been rumors that they are actually planning to do a lot of changes, but its just rumors.
huh. source of said rumors? and how big are we talking?
https://www.reddit.com/r/Synduality/comments/1jbxss1/theyre_listening_to_feedback_radio/

take it with a grain of salt,.but some JP players said they did plan some PVE endgame content or whatever, this info is 6 days old now, but based on recent patch, the matchmaking seem to match this info
Too late to make change people Will not come back
T0PP1EN Mar 20 @ 10:20pm 
Originally posted by narzzfates:
https://www.reddit.com/r/Synduality/comments/1jbxss1/theyre_listening_to_feedback_radio/

take it with a grain of salt,.but some JP players said they did plan some PVE endgame content or whatever, this info is 6 days old now, but based on recent patch, the matchmaking seem to match this info

yup, kinda confirmation that some of that list is true, but the problem is, that the matchmaking changes only made things worse for pve players who now are basically being punished for just surviving, so the rest of the changes doesnt make it better when you get paired against the top bounties by not actually doing pvp...genius move from the devs deliberately killing what is left of their playerbase and leaving only the bounties which now have no one to kill or now are being bullied by the top bounties, so yeah, somehow even making changes, they are making things worse XD
Last edited by T0PP1EN; Mar 20 @ 10:21pm
黒死神 Mar 20 @ 10:34pm 
Originally posted by T0PP1EN:
when you get paired against the top bounties by not actually doing pvp...genius move from the devs
That's the whole idea of this game: overpowered hunters vs harmless prey.
And Bamco will never change it. Since beta they do the exact opposite of what players request in feedback.
Originally posted by T0PP1EN:

yup, kinda confirmation that some of that list is true, but the problem is, that the matchmaking changes only made things worse for pve players who now are basically being punished for just surviving [...]

My whole playstyle, when I was active, was trying to gather as much loot as possible while avoiding any form of conflict in order to maximize the challenge and thrill. Knowing now that end result means I would be forced into those kind of lobbies just because I've learned to be adept at navigating around? Why would I want to return?

I'm all for a greater challenge, but this is more of a punishment as oppose to a reward for being successful at survival in a hostile environment. I loved the idea of rebelling against the concept of PvP'ing to succeed, but this feels like it's forcing people to break up their playstyle even more than anything else has since release.

I only glanced through the notes, so I could of missed it, but I presume you could at least scale back down after being placed in higher ranking lobbies.
Last edited by CyanideBlizzard; Mar 20 @ 11:05pm
T0PP1EN Mar 20 @ 11:08pm 
Originally posted by 黒死神:
Originally posted by T0PP1EN:
when you get paired against the top bounties by not actually doing pvp...genius move from the devs
That's the whole idea of this game: overpowered hunters vs harmless prey.
And Bamco will never change it. Since beta they do the exact opposite of what players request in feedback.

yeah and that idea is garbage XD no one wants to be the "prey" in a game where even if you are willing to defend youself you are at a total unjust disadvantage, its the most stupid idea ever, and people wont simply suck it up, they are just leaving, and everyone hates this waste of hard drive space.

the pvp aspect sucks and the pve aspect also sucks cuz even if you manage to survive at all the grind is so insane no one is willing to endure an unfair game that also makes you grind to this insane degree, not even soulslike games are this deranged, this game is garbage and the developers are twisted sadists, well enjoy what is left of this pile of fertilizer, only flies would like this.
Originally posted by 黒死神:
That's the whole idea of this game: overpowered hunters vs harmless prey.
And Bamco will never change it. Since beta they do the exact opposite of what players request in feedback.
Seems to be going really well for them so far.
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