Thrive: Heavy Lies The Crown

Thrive: Heavy Lies The Crown

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Ideas or anything to add
Needed to make a thread on ideas or anything to add for starters and compile them. hopefully the devs pin it or something otherwise one can just post ideas here or wish lists.

for me to get started we need iron and stone mines that produce infinate goods in areas where it can be provided since trading is not working at the moment. and even when it does nothing is happening.

any ideas or something to post here lay it out.
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324  [ontwikkelaar] 24 nov 2024 om 15:27 
Hey!

I'm currently discussing the idea to open subforums for specific topics with the team, thanks for the heads up on that!

Regarding your suggestions about lack of stone and resources overall, later in the game, you can have laborer buildings such as the Forester's Hut (They cut down trees and plant them as they go) or the Stone Quarry () which do provide a relatively infinite number of resources for you.
Origineel geplaatst door TJZetsu:
Hey!

I'm currently discussing the idea to open subforums for specific topics with the team, thanks for the heads up on that!

Regarding your suggestions about lack of stone and resources overall, later in the game, you can have laborer buildings such as the Forester's Hut (They cut down trees and plant them as they go) or the Stone Quarry () which do provide a relatively infinite number of resources for you.

nice on the speed of the reply and all. the forester is perfect for the wood though the stone quarry i had not seen at all not even the iron mines for starters. ^^;

if they are already there I had not seen them yet.

otherwise if there is ai improvements for trade it is needed especially with ai controlled settlements active especially for single player use.
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