Terraformers

Terraformers

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root Jul 13, 2023 @ 1:51pm
possible bug / or I don't understand something : robotic workforce
I am adding the automated robotic work force to a city with one population. The description says ability +2 comfort of living and then + 1 comfort for every 2 robots. Is that supposed to mean you get + 4 if you have 4 robots in the city, or does it mean you can only get +2 max? Because when I add the thing, my comfort goes up by 2, but my support only goes up by 1, So i'm not sure if comfort should go up by 4, and why support only goes up 1... I feel like it's bugged or I don't understand the finer details.
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Geaxle  [developer] Jul 13, 2023 @ 9:31pm 
Hey there.

So comfort of living translates to +1 support per human population. Thus +2 comfort of living means you will +2 Support if you have a single human population (for example in the HQ building). If your city started at -1 comfort of living, then you would be at +1 now and only get +1 support from the population in the HQ.

For this ability you would get +1 extra comfort of living for every 2 robot you have in the city. So to get +4 comfort of living in total, you would need 8 robots in the city.

You can view the details of your human and robot population in the city by hovering the icons at the top of the city screen.

Edit: I have corrected an error in my explanation (as pointed out by root, thanks). The building does not have a default +2 comfort of living, only the special ability. SOrry about that.
Last edited by Geaxle; Jul 18, 2023 @ 5:01am
root Jul 14, 2023 @ 3:36am 
it was my mistake... to place the tile, I had to break down a bus station, I forgot this generates negative support on far away tiles, hence the drop in support. Not sure what caused the loss of comfort though. I only got 2 comfort instead of 4. Anyway, it was a fringe case of me trying to use that last building spot in the hope of turning support positive, having to shuffle things around to make it work, I probably overlooked another small detail somewhere but if I get the tile again I'll check it. Thanks for the clarification though, really appreciate it. And nice work on the game btw, I haven't had this much fun since civ3.
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