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Plus do you have any idea how GARGANTUEN those islands are in canon? Sorna Alone wouldn't fit on a console. Never mind all five.
My God there weren’t any hardware limitations when JPOG gave us a full island generator…
JPOG had only one island to play on (regardless if it was player generated or not), Had only 25 species to play with, and limited dig sites you could unlock... making having all 25 species in the same park impossible unless you mod the game. Not to mention you were limited to the population of dinosaurs that could live on the island (60, again unless you mod). Further more, Customization was not possible for either the enclosures or the dinosaurs that inhabit them, meaning most pens looked the same ( a moderate squarish shape with a water blob).
JWE may have had limitations, but JPOG wasn't without flaw either.
Simple solution.
Ditch the consoles.
Unlike JWE, in JPOG you could use the entire island, you hardly ever did, but you could build on every square inch you saw in the game.
JWE has more annoying limitations in regards to species; and thats the story. That requires insane amounts of wait time.
JWE also has population limitation. At one point the game simply starts breaking down.
Neither did JWE have any enclosure customization till what? The final patch? And ridiculously barebones at that aswell. Nor can you put many of the customizables together because of the size they take in. Even the thinnest tree can't be put close to pathways. It's ridiculous.
Sure, theres plenty JPOG did wrong. But people tend to forget that game was released for PC and PS2. JWE was released for vastly superious machinery and lacked so many things that previous game from the same dev was known for so there's no excuses.
1. They are not going to "Ditch Consoles", that wouldn't be fair to those who play only on console and would only cause more problems than it would solve.
2. JP:POG didn't have habitat requirements, so enclosures could be as minimalistic as sin and guest areas could be even smaller. the system is archaic and an easily be abused to 5 star even the smallest of islands.
3. No, there are no limitations on species. Safe for population limit but that's only if you run the game on a potato and have literal THOUSANDS of dinosaurs (and why the hell would you? Are you Evolution Square?)
4. JWE still at least had decorations, and with enough imagination you could do a lot even without mods.
No one is making you buy JWE2, no one is making you play JWE1. If you don't like it, that's fine. but don't harass others off of a would be purchase just because you don't like a game you haven't even seen gameplay for.
JWE is also more compatible and readily available for more modern rigs... Longevity means nothing if you cannot legally install the game.
2. You serious? A game from 2003 is archaic? Who would've thought about that?
3. Early testing by a modder (whom removed boudaries 3-4 weeks post release, though never released anything) indicatsd 120 animals was the moment the game would start chugging. Not thousands.
With a simple edit in the JP:OG files that max of 60 can easily be made 1000 because remember; JP:OG is limited by the PS2.
4. Terrain tools in JP;OG actually worked. Meaning you could customize paddocks far greater than JW:E allows you to do, even with the lack of some rocks.
5. I'm sorry? You find disagreeing opinions the same as harrasment? Then why are you on a forum?
No one is obliged to agree with you.
I dont have to see gameplay, because the firs one hardly had any. So why would this one suddenly be so different?
Frontier has shown they do not have the ability to make the game fun, despite having the know-how from their Planet games.
1. More the reason why you shouldn't "Forego the console port", it's not happening. so take that fantasy and shoot it down dead.
2. How else would you describe a game that's nearly 20 years old? how about ancient? prehistoric? obsolete? The point is it's privative compared to most other park builder games today and you should really stop comparing games to it.
3. Then their rig is a potato, because I've had FAR more dinosaurs than that without removing boundaries, and the game ran just fine. Even on console you could have hundreds of dinosaurs and the game "would not chug", unless your console was choking on dust.
Also, JP:POG had an Xbox port too. and it was superior to the PS2 release.
4. Right, because nothing screams "realistic enclosure" like a rectangular hill that's not even a fraction as tall as natural mountains (which for what ever reasons spawns storms faster)... SUCH great and powerful terrain tools
5. So by your logic, if you never played Halo 2 or seen any gameplay of it, then Halo 2 is automatically the same game as Halo: Combat Evolved? Bruh, JWE2 has been confirmed to have the mosasaurus, pterasaurs which act like land dinosaurs, new behaviors, pack hunting, just to name a few things that people have asked from JWE1. It's CLEARLY going to be a completely different game.
No thanks.
2. If you have any other games to compare JW:E with then I'm all ears. I doubt Parkasaurus is a valid comparison though.
So we're stuck with a 2003 game that somehow has much better UI to find things in, much better management, much better technology, more interaction with guests, more choices to deal with outbreaks, more choices for a more natural approach to paddocks (herbivores grazing increased food stat).
Yet the only thing you look at, are what the graphical bits show you.
Frontier could've simply remade the game and added onto it.
Its easy to make claims like that. Except that JW:E is unoptmized for many high end rigs, unless they fixed that, I still remember the threads from people with first gen i9's unable to play the game. People with RTX2080's unable to play the game.
4. Dissing on 18 year old tech. Wow. Atleast JP:OG terrain tools dont delete previously build terrain for no reason nor do they prevent buildings from being build.
So, to recap. JP:OG had more terrain tool options + being better to handle terrain tools despite being 18 years old now.
5. And who says Mosasaur isnt gonna be more than a sprite? Look at how poorly the Spinosaurid fish feeder is. 2d fish sprites....
Cool, newbehaviours, more things to look at I guess. Pack hunting wow....I mean, not as if JP:OG never had it...wait...it did.
Offcourse they claim those things. But guess what. They dont add GAMEPLAY. They add something to LOOK AT.
Meaning its just fluff. You could add all that, and still it will play the same as having 1 species only.
And the clearly being a completely different game? Nah man. For it to completely different it will have to BE a game. But knowing the "hard" work they did on the first game, it will be exactly the same. The names of rhe animals will be different, thats all.
1. Then don't buy the game, leave this part of the forum and never come back. This is for people looking forward to the game. Otherwise, be patient and wait for a video with gameplay.
2. Prehistoric Kingdom and Zoo Tycoon 2 is laughing at your right now.
Also let's look at everything you mentioned...
More interactions with guests: you can see what they think about their park and their needs individually... Whoooh
More ways to deal with outbreaks: dinosaurs back then weren't even a fraction of the price as they are in JWE, killing a dinosaur there would be like flushing a whole suitcase full of money down a toilet. Even killing dinosaurs in JP:OG was more costly than sedating them in the long run as you had to spend money to research the ability to do so where as sedation is something you start with. Just because you CAN, doesn't mean you SHOULD.
Also I'd like to point out that you are talking about a community that thought a DMR was going to dismantle their computer from the inside out. so maybe don't take them seriously... like at all?
3 (which is actually 4). More doesn't mean better, not to mention said terrain tools only amounted to building two kinds of forests (with one type that was actually poisonous to dinosaurs), Square hills that get in the way of everything and limit build space, and rectangular lakes. Meanwhile JWE has 3-4 different types of terrain that can be painted virtually anywhere, several kinds of rocks and trees, hills that DO NOT always get in the way, and even valleys... The latter of which wasn't even possible in JP:OG. JWE may have had limits but it still had FAR more options than JP:OG.
4 (which is actually 5). Frontier them selves did, not that you'd pay any attention to what they say. The Fish feeder was not 2d, unless you play on low graphics which you probably do given how you keep crying about performance issues. So the Mosasaur is not going to be "Just another sprite" and neither are the pterasaurs.
Pack hunting in JP:OG was only exclusive to the velociraptors, although it "was there" it was only exclusive to one species. Other carnivores could "form groups" but mostly acted independently. So this coming to JWE2 is a bigger deal than you think.
You also keep griping about "Gameplay", but what the hell are you trying to look for? This was never going to be JP:OG, so stop asking it to be and go play that game instead. This is a Park builder, it's not Carnivores Dinosaur Hunter, It's not Primal Cranage, it's a Sequel to JWE. So it's going to be closer like JWE, like a good sequel SHOULD do.
Either get in line to buy the game, or piss off and go cry about this "Not Being JP:OG 2" somewhere else. although this is the best place to discuss the game it is not the place to compare it to DEAD GAMES.
It's a public forum. I am discussing the game. So no. I'm free to be here.
You mean a non-early access game and a game from 2004. Yeah. I guess that somehow makes JW:E a lot better, when it misses quite the features from the 2004 Zoo Tycoon.
So you mean to say that when you build a PARK with the idea of ATTRACTING GUESTS it is somehow stupid to see what said guests PREFER? Thanks for showing you know very little.
Yeah. Back then you also had a fraction of the INCOME from JW:E. Get 1million $ in JP:OG and you've been going for multiple hours. Get 1 million $ in JW:E and you're only in a minute or 2.
So from a balance perspective, the animals in JP:OG are far more costly, due to having vastly lower income, than in JW:E and thus. Killing an animal in JP:OG sets you back way more than killing an animal in JW:E.
But again, thanks for showing how little you know because you're just looking at the price tag without considering the income.
I'm not even sure what you're talking about here. So I'm just gonna ignore it.
More doesn't mean better? Maybe not if what JW:E had was a much better quality. Which it didn't.
Oh yes, you mean those paint types that took the devs a whole freaking year and a half to implement and does absolutely nothing to impact the game? That same update that gave you a few trees and few rocks that can't be placed together because of how "difficult" it is to implement them....
No. JW:E does not have more options than JP:OG.
Frontier also said deep management. Which is still nowhere to be found in JW:E. So forgive me for not eating up whatever they say. Because it is exactly because of what they said, that I have become quite skeptical towards them.
And again, you're showing how little you know. The forum was littered with people using high end hardware and being unable to play the game. But I guess you were too busy fanboying (like you are now) to notice any of it.
And yeah; they are 2d sprites.
Having it for 1 species only is already having more than what JW:E has.
And why is it so much a bigger deal in JWE2 than in JP:OG exactly? Because of the pokemon animations given to the animals? Because they take turns in hitting each other?
Maybe for what they advertised for JW:E? A park building game with management systems? Is it that difficult to understand?
Because all I got was a pretty looking waiting simulator with some animals that resemble dinosaurs. But the actual management was left out. Because after all, it's so much easier to make barebones dlcs for 20 bucks than to create actual management systems to play with.
Or else?
As a paying customer I am free to express my disdain at the terrible decisisons they made for JW:E and as potential customer I am free to express my disdain at the terrible decisions they are going to make for JW:E2.
If you are wanting to have an echo chamber where everyone agrees with you, then the Steam forums aren't the place for you.
No one that critiques JW:E wants a JP:OG 2. But JP:OG being the only other dinosaur park builder is the logical one to compare it to. It's not my fault, but Frontiers fault, that in the comparison between JW:E and JP:OG it favours JP:OG more in the gameplay department.
No one is denying that JW:E looks good. But when a game only has looking good going for it. It's not a good game. Regardless of how well liked it may be.
No, you are crying about about flaws of the PREVIOUS game, which (as far as the developers have stated) are mostly going to be absent in the sequel. You have been told this multiple times and for what ever reason chose to ignore it. It may not be against any rules, but don't be surprised when people call out your bull.
Features it didn't have due to ENGINE LIMITATIONS and TIME RESTRAINTS. what part of that do you not understand? This is again something that's been said repeatedly, and you choose to ignore. JWE was still a successful game that made a lot of money WITHOU those features. and don't give me the "That's just because of the JW IP" crap, because everyone and their grandma knows there's a lot more to it than that.
I'm saying that the community of JWE1 are MORONS, the thought breeding was going to be a thing for crying out loud. BREEDING, in a JURASING WORLD PARK BUILDER. A Franchise known for GENETICALLY AUGMENTING DINOSAURS so that they are ALL FEMALE. Even when the devs said NUMBEROUS times that "Breeding will not be a part of the game" they thought at some point it would. People thought that since JWE used a DMR (which was designed to help prevent piracy at the cost of POSSIBLY lowering performance, albeit too small to notice it) that it would damage their computers. Don't put any stock in what the JW:E complaints have to say, most of them are poorly informed anyway.
Name all the terrain tools in JP:OG, now name all the ones in JWE. JWE has more, in fact you can actually place down individual trees in JWE and still have them count to forest needs for dinosaurs. Hills and mountains looked far more natural, and JP:OG didn't even have rocks like JWE did. But I guess concepts like ENGINE LIMITATIONS and TIME RESTRAINTS are simply too advanced for you to comprehend.
Except for, you know, keeping your dinosaurs alive, contained, and happy, making sure your guests have all of their needs satisfied, keeping your buildings staffed, repairing damage from storms and angry dinosaurs, making sure all three divisions like you and don't sabotage the parks, dealing with said sabotage when it does happen... sorry but where's the "lack of Management" you were griping about? oh right it's no where to be found and you just don't know what the word "Management" means.
Because there's more than one dinosaur that's about the velociraptor's size in JWE2? Because some bigger dinosaurs also could potentially pack hunt? and how the hell do you know how pack hunting will work? Have you seen the game play? have you played the game? No? Then stop making assumptions you can't prove.
Frontier delivered exactly what they promised, is it a park builder? Yes! Is there Management? Yes! you are just upset because JWE isn't JP:OG2, which again IT WAS NEVER GOING TO BE! People did enjoy the game, JWE WAS a success. and nothing you'll say is ever going to change any of that.
Right, a "paying customer" who doesn't even have a triple digit number of hours playing the game in question. Is two days really enough to make a well informed opinion? Especially since many others take weeks to build up their parks into something nice? I think not. You haven't even played THIS game yet, much less seen any real gameplay, there's NOTHING to complain about JWE2 because safe for one species field guide... So we are yet to see ANYTHING remotely like gameplay. You are LITERALLY making complaints about something you haven't seen before, let alone played. This is like writing a bad review for a book you haven't read, it's not going to end well for you in the end.
So I suggest you either Get in line to buy JWE2 and THEN make you complaints until AFTER you've played the game, or leave this side of the forum and never come back. because at this point it seems more like you are looking for a fight than you are "discussion the game", which need I remind you YOU'VE NEVER PLAYED BEFORE, and BARELY did anything in the previous one.
Well, if you're so certain about that. Then there's not much hope for the game now is there.
And with that you've proved my point that you are NOT here to discuss JWE2, but to troll and start fights. did you even read the rest of my comment? or any of them?