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The campaign is a tutorial that can be completed within 2 hours.
The Chaos Theory mode isn't that good either, compared to the original with the 5 deaths as playground.
The challenge mode is nice and maybe I simply got used to far worse fails in JWE, but I really enjoy that one.
Except of occasional crashes, merely happening when using the fast forward option.
And yeah, you can now directly pause gameplay (||), play in normal speed (>), accelerate (>>) and even accelerate the time one step further (>>>).
So that's a nice addition.
Another neat addition is that you can fly out dinosaurs from hatcheries. So you basically can build just one hatchery and release all dinosaurs from there by flying them into the desired enclosre (or release them directly into the enclosure the hatchery is built into, as in original JWE).
I personally expected a bit more of it, but after completing the tutorial... ehm... campaign and the chaos mode, I at least enjoy the first challenge.
Sandbox requires everything to be unlocked again, but there are already player files on Nexus with 100%. :)
https://www.youtube.com/watch?v=fd66F9R2ljU
This video shows some of the behaviors, but not the visuals because ugh 720p video.
Dinosaurs are raised in batches now, rather than incubating one dino at a time. This makes it easier to get pack dinos to their minimum population requirements, and you can release them all at once. This also allows for some random results when synthesizing a new batch, as each egg may have different traits. You can pick which to keep for incubation and which to discard.
Gene modification is also chance based now, instead of simply having a higher chance of failure the more changes you make. For example, if you want to increase your dino's lifespan, increasing the gene that does that would increase the likelihood of a egg having that trait by 25%. You could increase it all the way to 100%, or you could increase your chances for another stat instead.
They didn't just add new flying reptiles. They changed how they worked entirely. Before, you have an aviary in a set in stone shape and size, and you didn't need to feed them or anything. You could watch them from specific camera angles, but that was it. Now, they're more engaging. You can choose the size and shape of their enclosure, as well as edit what is inside and view the creatures from any angle you want. If you don't properly take care of them, they can die or break loose. I haven't unlocked the aquatic reptiles yet, so I can't speak on them. But yes, they're new.
Additionally, there are the new scientists, which change how pretty much everything is done in the park. You could not just add these to the previous game. It would have been too drastic of a change.
Then there are the customizable buildings, where the shape, decorations, and colors can all be changed. I suppose people expected to get those in a free update? lol
I mean sheesh. What qualifies as a sequel to you people? You expect them to scrap every resource from the original and start over from scratch?
If you want my opinion, yes. It is absolutely worth it. I played a lot of the original game, and I loved it. This one, in my opinion, is a major improvement. It's very addicting. Once I start, it's hard to stop.