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https://steamcommunity.com/sharedfiles/filedetails/?id=1413537037
Let's hope someone does the same here either.
*that I've noticed, the only non-sauropod what will not fit comfortably in a 3x3 is the giganoto, which fits well in a 3x4.
Heh - I think I understand why you're doing that but it just sounds so wrong. :)
And yes, another vote here for Amargasauruses being very good bois! Or very good girls, if we're going with canon.
Territory is factored by the traits of the Alpha, if there are no factors then falls back to the individual levels of the dinos in the enclosure. It's possible to decrease the habitation needs and territory needed through gene manipulating the Alpha, as well as getting them to be friendlier to those they might cohabit with.
A Guest Attraction will fit between a road that's had one fence length drawn from it's edge and a fence running parallel with the road there. So if you are trying to set up your area to leave room for things, put your enclosures 1 (max) fence length back from the road.
An Innovation centre takes up a 2 fence length² (1 area) (Although it's better to include a cross roads through the middle for a size to work with.) So if you are trying to make a nice looking feature, thats one way to work its' size out.
Do consider that when you place View stations, towers and rides that they take up area. Rides will convert the land they move across into being classed as open space (They can't travel over water)
Water can have trees or shrubs placed in it, however it will effect how the habitation balances.
I never found any use for guest attractions. Like, I understand what they do, it's just that I don't find what they do to be of any use. Of course, the only visibility structures I use (besides hotels) are viewing platforms, whether it's for enclosures, lagoons, or aviaries, so maybe that's just me?
I thought they just shifted what guest types you appeal TO. Either way, I'm only ever at risk of being in the red right at the start of missions and for about 10 seconds after a storm while guests are still getting their asses out of shelters, so meh.
This is useless for me. I basically only appeal to Nature guests with a smattering of Luxury (from the hotels), so I can max things out no problem, and making a sustainable 200k-300k profit a minute is ridiculously easy in any case.
Honestly, I don't think attractions are worth the space they take up. I think I only ever built one when a CT mission specifically required them. Maybe it's different on Jurassic difficulty challenges, but I completed all the CTs and the first three challenges on Hard without ever feeling the need for one.