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I think you're missing the point. The problem is that far more powerful GPUs are being locked out of running the game because of an arbitrary VRAM check which somehow a far weaker APU can get past without meeting either the VRAM or system RAM requirements.
The other consideration is cost. Support isn't free, and given the 9xx series is already limited support (and EOL in 2024) why would a company want to waste time and money supporting those on obsolete hardware?
Yea pal but they don't want it to look rubbish.
Closer to 25%, a quarter of all steam users. This also doesn't include any under the 'Other' category, as well as people running APUs that are fairly weak but have lots of system RAM to use as VRAM. Looking at the cards directly over 10% of steam users use either a GTX 1060 or GTX 1050, the first and fifth most popular cards on steam respectively. Both of those ship with less than 4GB of VRAM, do you think they'll run the game worse than the Ryzen 3200G Vega 8 APU?
You have this backwards. While we don't have the figures to know for certain, when you break it down logically it costs more in support time now with the lock in place.
As you pointed out, about a quarter of all Steam users are blocked from running this game. Many of those should in fact be able to run the game without issue other than the VRAM block. (Well, as well as this buggy mess can actually run). That means there are people complaining to support now about this that otherwise wouldn't be contacting support. There will always be people buying the game then complaining about being able to run it, all this block does is make more people who otherwise wouldn't be contacting support do so.
Yeah, but the support guys answering those questions probably expect to get paid for turning up to work whether they have any work to do or not :P The main cost comes from development time; every hour spent patching an existing game is an hour not spent working on the next game (or DLC, or whatever else you're doing to actually make money).
How well it performs is the crux of the problem. VRAM isn't the only measure of performance since there are many weaker cards that have more VRAM than stronger cards. Using it as a reason to block use isn't a good indicator of performance. They aren't leaving this to user's own risk in this circumstance, they're outright saying they won't even let people try.
I think you may not be quite 'getting' what I was trying to put across, so I'll try to rephrase.
For argument's sake I'll round up the numbers to a solid 25% of all steam users being unable to launch the game due to VRAM usage. Based on the 120m total users Google says, that's about 30m users. If 100% of them complained that they can't run the game then that's 30m complaints. (Obviously this won't be the case, but it's only an example)
Dropping the VRAM check would enable many of those in that 25% to play the game comfortably. The 1060 and 1050 users particularly should be able to since their performance is better than the Vega 8 I showed it running on. Those two cards are about 12.5% of the steam user base. While many of the 1060s will also be 6GB models that have no issues, it would still result in millions less people complaining about being unable to run the game.
Granted there would still be people complaining about being unable to run the game because of performance as they'd still be unable to run it, but support's answer would be no different to the current situation. In this example dropping the forced VRAM check altogether can only reduce the number of people complaining about the game not running, since you'd be going down from 30m users complaining about being unable to run the game.
Now it's not directly comparable to irl numbers but do you see where I'm going with this? People that actually can run the game will no longer complain about being unable to run it, and those that can't run it regardless will be complaining anyway, and those that can run it under spec that still complain about performance and bugs would still get the same response that support are giving them now.
Yeah and then the forum would be swamped with people of how this game has low fps and cannot start with his "top modern" 486 DX2 with with overclocked ATI Rage XL :-).
At least then the calls to 'just upgrade lol' would have a valid reason.
720p Lowest Graphics Preset, Vsync on, Triple Buffering enabled - Locked 60FPS
1080p Same settings as 720p - 30 to 40 FPS
So not only does this game run significantly under the forced 'minimum' VRAM limit, it also runs surprisingly well. This is using the Ryzen 3200G with 2x4GB DDR4 2400MHz RAM for the entire APU, I have a 2x16 DDR4 3000MHz kit ordered right now which should improve performance further. I'll post those performance numbers once that arrives and is installed.
Are you run the game with very high setting?
And the game run smooth?
I just have lag problem
And spec of my system match with recommendes spec,..
Hi there, this topic is about running the game on low/under spec and the 4GB VRAM limit so you may not get much help here. From what's being said online the game has a fair few bugs and performance issues so you may get problems even if you meet the specs to run it.
I you're having performance issues it may help to read other people's threads about glitches and such, and post your system specs when posting for advice (or starting a new thread to discuss problems) so others can maybe see if there's an issue with your specs (or rule spec problems out!)
I start the discusion but no get reply..
I just search a clue for my problem, if you can run without the problem,. So my system have some problem..
Thanks man.. :)