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You're obviously right. Most people complaining about that particular issue do suspect this as well.
Did you consider submitting this directly to the Frontier teams / support / whatnot ? The only thing you'll be getting - here on the steam forums - is a lot of flak. I mean, did you read a couple of related posts ? It's only "you poor ass punk : you can't run it." "get more money" "upgrade your rig" and such...
That's why I ended up making this post. So many people saying 'just stop being poor and upgrade' when it's unnecessary. Plenty of systems should be able to run this just fine.
That's what thought but didn't want make an ass of myself...
At least that makes one less person I'm queuing against for a Steam Deck then :P
That's actually why I thought to try this on the 3200G. The Steam Deck is using 16GB RAM on its APU for both System memory and Video memory, so it won't have a fixed amount of VRAM at any given time. I didn't think the devs would be dumb enough to kill compatibility for what looks to be quite an in demand system so might take shifting VRAM into account.
Handheld gaming is a bit different than playing a game on a full size computer or laptop, basically you should be able to play at whatever your screens native resolution is at 60FPS for me to consider it playable.
Personally I wouldn't be playing this type of game on such a small screen like the one in the steam deck.
How do you go about removing a forced Vram check?
Plenty of people still play PS1 games.
This topic wasn't really meant to be a discussion about whether or not people should run a game at toaster settings so much as saying they should at least have a right to try, especially since there are more capable GPUs than the Vega 8 that still get slapped by this arbitrary limit.