Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maps are going to be a little bigger, but generally similar in space, more 'open' just not "I WANT 300KM OF EMPTY SPACE".. you'll use the space given. I'm sure they'll have a Isla Nublar-eqsue map where it will be big enough for whatever. if you found the "Gigantic" sized maps on the first game to be small still. This game won't go much better/if at all.
If you enjoyed #1, than #2 is probably the same.
Animations, social interractions. 2 new game modes, pack hunting, reworked flyers, and added in aquatic dinos. New guest needs, More creativity with buildings..
JWE2 is still going to be a 'casual' managament game, not a sim game.
Not even close, actually!
This is a quick bullet list I've had to reformat twice now, but hopefully it helps, OP.