Sea of Stars

Sea of Stars

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Zlare Aug 29, 2023 @ 3:32am
Combat blocking auto?
Hey, for those playing. Is there a way to automatise the need to active block incoming attacks? The last jrpg, that chose this annoying mechanic, got completely ruined by it for me. So I rather avoid it all together
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Showing 1-3 of 3 comments
Mandrake42 Aug 29, 2023 @ 3:42am 
There is a story relic you get early on you can put into play. It won't stop blocking as a gameplay element, but it will make the game much easier if you are having problems. With blocking you just need to push the button as the strike hits. Its pretty lenient. You should be able to do okay even if you miss the timing sometimes. Ditto for attacks.
Last edited by Mandrake42; Aug 29, 2023 @ 3:45am
welly321 Aug 29, 2023 @ 3:43am 
No you cannot and many people dont find this "annoying" at all, they find it engaging. If you don't like it, you are free to pass on this game but I have to say, you are missing out.
Zlare Aug 29, 2023 @ 3:50am 
Originally posted by Mandrake42:
There is a story relic you get early on you can put into play. It won't stop blocking as a gameplay element, but it will make the game much easier if you are having problems. With blocking you just need to push the button as the strike hits. Its pretty lenient. You should be able to do okay even if you miss the timing sometimes. Ditto for attacks.
I played Cris Tales that had a similar system and I couldnt beat the first boss, because the timing was very strict. Did you play that game? Is it easier than there?
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Date Posted: Aug 29, 2023 @ 3:32am
Posts: 3