Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Suddenly I'm not in this world trying to accomplish things, I'm being winked at by someone who takes everything SO un-seriously that I feel like I shouldn't take anything seriously either.
I got a groan out of Klee-Shae the pirate captain, but I was willing to give it a pass until Yolande opened her mouth.
Anyway, I don't mind Yolande doing that stuff. However, I do think it would be better placed in a joke ending or dev room ending in games that have multiple endings. Then it's fine because that'd be the entire point of that particular ending. Like how Chrono Trigger and Chrono Cross did it.
I'm with you. I also think if people are looking for profound, mature writing, they're looking in the wrong genre. JRPGs are playable shounen anime. They've always been playable shouen anime. Some of them occasionally reach a bit higher, but they're very rarely deep. Even vaunted games like Xenogears or Final Fantasy Tactics are basically a young adult Cliff's Notes versions of Nietzsche or the War of the Roses, respectively.
They're fun games and often silly. Maybe learn to roll with it.
(That said, Yolande is a screaming example of Bathos. which is very often annoying when it's done too much. Luckily, she tones it down after her initial appearance.)
But, just think about that, his captain named Klee'shaë... literally a 'cliche'.
"I know better, my opinions are objective facts, and they are based on a slice of the game 2 minutes long."
You don't matter that much mate, if you're unwilling to engage with Sabotage's creative vision, then don't.
I have literally spent hours playing the game over the last day or so. I commented on Yolande because I reached the part where she was introduced and it gobsmacked me SO HARD that I just had to comment on it. It's like watching Star Wars and then reaching the Loony Toons skits featuring Jar Jar Binks. There's a reason nobody liked Jar Jar, and it's the same reason I don't like Yolande. It's not that she's AUTOMATICALLY BAD, she just doesn't fit in the story she's in.
Though in this case even if she was in a story she fits in, having her just blindly list a bunch of cliche's still wouldn't be GOOD writing. "Hey, did you know X thing is a video game trope? How about Y thing? Sometimes games do Z thing too." is just the laziest possible form of self-referential parody. It's not even DOING anything with the concepts, it's just SAYING THAT THEY EXIST.
And the reason I care enough to even make a comment about it is because I've really LIKED the rest of the game so far. It's like Paper Mario had an illegitimate lovechild with Star Ocean. It's a great game, even if the combat can get a touch tedious.
But ♥♥♥♥ Yolande.