Sea of Stars

Sea of Stars

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DoEFotGS Sep 5, 2023 @ 3:33am
[SPOILERS] Missing story for achievement
The Cerulean Expedition – Joyce’s Belt Buckle

AFAIK I must speak with ninja at camp in oasis. Not sure what it's true, but right now, after whole team united together Serai just talk with Garl about alchemist and nothing more.

I do something wrong or I missed one artifact for final story in my list?
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Showing 1-9 of 9 comments
ZexxCrine Sep 5, 2023 @ 3:37am 
If you got to the queen that was without the artifact you are boned. Start a new playthrough. It is the only in game resource that tells you how to get there. You arnt supposed to get there without it. Maybe don’t use guides for everything.
Last edited by ZexxCrine; Sep 5, 2023 @ 3:37am
DoEFotGS Sep 5, 2023 @ 3:39am 
Originally posted by ZexxCrine:
Maybe don’t use guides for everything.
Used only for last four conches, if you wonder.

Originally posted by ZexxCrine:
It is the only in game resource that tells you how to get there.
You know that you can see something somewhere? Video walkthroughs just for interest how someone run through places you already over. Not sure what it can be called 'guide'.

Anyway, hard triggers for such things is bad.
Last edited by DoEFotGS; Sep 5, 2023 @ 3:42am
A video walkthrough would indeed be a guide, yes.

There's zero way to get to The Queen without either doing the actual quest that gives you the buckle or looking at a guide. His comment was a bit rude, but true. You sequence broke the game by spoiling things for yourself. Maybe don't do that if you want to see everything?
DoEFotGS Sep 5, 2023 @ 3:57am 
Originally posted by Army of Optimists:
You sequence broke the game by spoiling things for yourself. Maybe don't do that if you want to see everything?
It's fun, because I was in oasis before go to Queen. When I searched for conch, which was in oasis.

And I found oasis by myself before notised clue in town. It's really not hard to realise what when you move towards something - you do not back in room 1 where you has mark where to go on story roure. So, four room sequence is too short - easy brootforced :'D

The thing is - you don't need make camp on every fireplace.
Originally posted by DoEFotGS:
Originally posted by Army of Optimists:
You sequence broke the game by spoiling things for yourself. Maybe don't do that if you want to see everything?
And I found oasis by myself before notised clue in town. It's really not hard to realise what when you move towards something - you do not back in room 1 where you has mark where to go on story roure. So, four room sequence is too short - easy brootforced :'D

So you found the Oasis before the game clued you in to it, but that's not the trigger. You can head back there at any time before the Queen and rest at the camp. What possessed you to search out the Queen, unless you saw it in a guide?

I guess the devs could disable the speedball station that takes you to the Queen until you actually trigger the quest, but still - I repeat - maybe don't sequence break the game by brute forcing puzzles? Like, you had to have thought at some point that what you were doing wasn't intended.
DoEFotGS Sep 5, 2023 @ 4:53am 
Originally posted by Army of Optimists:
So you found the Oasis before the game clued you in to it, but that's not the trigger. You can head back there at any time before the Queen and rest at the camp. What possessed you to search out the Queen, unless you saw it in a guide?
I go to fleshmanser castle and then started backtrack. Parrot say that this location has conch. I start search and noticed that sometimes after entering some passages game do not back me at room one where I has story route mark, because I already go further. So, after some time I found oasis, get four chests and leave.

I even don't know how this dialogue supposed to trigger - by enter location or when you set camp and speak with ninja. Clue about secret route I noticed after.

Queen route I saw in some video. I think it was later, but actually I may be wrong about timing.

If it triggered by just entering... well, I messed up. But if this trigger is actually requred setting a camp (game has no any reason to do this gameplay wise) - it's a different story.
Last edited by DoEFotGS; Sep 5, 2023 @ 4:55am
You're looking for the scene that triggers when you sleep at the camp. That only triggers after you've met the hooded man in the bar in Repine. The hooded man only spawns if you've set up the Wheels table and progressed to the Fleshmancer's Castle.

If you haven't killed the queen yet, you should be able to talk to the hooded man, go back to the Oasis, and rest there for the scene. Since you mentioned Garl talking, you sequence broke the game by killing the Queen before Serai actually told you to go do that.
ZexxCrine Sep 5, 2023 @ 8:07pm 
Originally posted by Army of Optimists:
You're looking for the scene that triggers when you sleep at the camp. That only triggers after you've met the hooded man in the bar in Repine. The hooded man only spawns if you've set up the Wheels table and progressed to the Fleshmancer's Castle.

If you haven't killed the queen yet, you should be able to talk to the hooded man, go back to the Oasis, and rest there for the scene. Since you mentioned Garl talking, you sequence broke the game by killing the Queen before Serai actually told you to go do that.

Idk why you think this. I set up that wheels table long after I did the quest.

It opens up when every other quest opens up. The second you can fly at will just go to camp and all the side quests open up by talking to your party members and Hortence I guess
Last edited by ZexxCrine; Sep 5, 2023 @ 8:07pm
DoEFotGS Sep 5, 2023 @ 10:14pm 
Originally posted by ZexxCrine:
all the side quests open up by talking to your party members and Hortence I guess
I completed all besides Gold Pelican and this without camp and talkind with your team. Game has no any gameplay reason to set up camps. You can cook without camp, you can rest without camp, you can save your game without camp - book is always near.

You really can get clues about all side content if you talk with your team? Because for Gold Pelican it's mandatory - you won't get item without it and this item is start of the quest and required to progress on quest.

All other content can be found and cleared with no clues at all. Some is obvuous, like drowned shrines, some is not hard to figure.

I think that seting up camp function is a desing flaw. I had only one reason to do this during playtrought - to listen discovered stories.
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Date Posted: Sep 5, 2023 @ 3:33am
Posts: 9