Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
The story is pure trash.
Like I really hate to be so negative but SoS isn't worth its cost and im having trouble having the desire to get through it. CT had me hooked near instantly and never let me go.
Most rpgs I've ever played usually keep giving you stuff to look forward to through the experience, you'll mostly just be chasing the story thread and not much else. The combat from the beginning to the end of the game is pretty much the same.
Play the demo, youll get the best part of the game from that and then you can just move on.
How do other rpg's ever evolve in their combat except giving you a bit more skills? Combat is generally always the same.
At least there's a ton of interaction in it's turn based combat here, which flows really well.
I find your complaints very silly. You could take out leveling out of most older rpg's and the game won't change.
Agreed. I understand that there's a lizardbrain appeal to getting new, bigger toys to play with, but let's be honest, those new toys are often the same thing but with a flashier effect and bigger numbers. In old FF games, Fire 3 is used exactly the same as Fire 1. Even worse, often the new toys are useless filler that you'll rarely cast. How many people used poison in a Final Fantasy game or cast Lucca's Hypnowave in Chrono Trigger?
There are a few duds in this game (Crescent Arc, I see you), but for the most part, your abilities are useful and remain so for the entire game. I feel like that should be celebrated, but JRPG fans tend to be some of the most traditional people in gaming and really dislike when any game isn't at least 90% faithful to the systems used in games from 30 years ago.
Firstly, I wasn't around in the SNES era, so I don't have rose tinted glasses. Secondly, I've only played Chrono twice.
As for the "you only find a few moves useful?" This is about first playthroughs which is everything. Not multiple. Players won't know the match ups, and will most definitely use more than 2 moves. Don't move the goal posts to fit your narrative.
Why did a poster in this thread come in and say it's bland? You're gonna say he's a hater or nostalgia?
But think about the directing and scene to scene set up in the first 8 hours of Chrono.
- go to court and jail
- defeat boss they fall and become part of the bridge
- racing against the biker
- going through a portal and coming out of someone's closet
- going to a ruined future
- seeing the world get destroyed
- frog cutting the cliff open
- reaching the end of time.
And there are many more in the early game.
Same deal with Terranigma.
I'm 8 hours in SOS
- Garl lost eye protecting the group and took the fall
- protagonists both train at facility
- Garl coming out of the bush
- met archivist
- wind tunnel
- 4 guys in cloaks looking suspect
- meeting pirates and arm wrestling
The rock thrown fast travel was phenomenal. That's it. So what else in the first 8 hours made for an unforgettable adventure? What have my glasses prevented me from seeing?
Planescape Torment is considered the king by many in CRPG's. Not just the writing and the story. Along your adventure you will find out your character made a fort with booby traps that kills anyone instantly. Only way to get through it is by dying over and over. There is a wall that can get pregnant. Many unforgettable moments.
We're not welcoming to the future? Shadowrun Dragonfall (not a JRPG but close enough).
I was hyped as hell to play SOS and put down Minstrel song. I never played the original Romancing Sage and was having a blast. That is how much I was looking forward to this game.
As for detrimental to the community. Detrimental are those who are blind to the blatant media shilling this game and BG3 got. Even content creators.
Further this genre and gaming?
Watch a video of Brutal Orchestra if you want to see a creative spin on JRPG combat mechanics. It's a roguelite that gets repetitive fast, so I am not recommending it as those types of games aren't for everyone.
It happens to have a similar, but better implementation of the orbs dropping from the enemies as a resource in combat. A small move set each run, and far more tactical and innovative. That came out 2 years ago.
it respects your time much more than CT's time-hopping revisiting same areas to go back and forth to complete ancillary sidequests for sidechatacters you will never use cuz you already got the best 3 ppl when magus joins.
SoS os NOT ct.
that being siad, its fine.
also to the ppl saying the msuci isnt as good and SHOWING PROOF?
frickin opinions lol xD PROOF to a OPINION lol, now ive seen it all.
im glad you enjoy the ct ost.
wjhat oim gonna say is the ost to this game is freekin massive and dwarfs ct's entire file size alone./
CT did what it could back in the day.. and its music did the best it could for the tech it had. And when it was remastered they added orchestra and anime cut scenes to it.. which just made it that much better. A big testament to how good it was and how timeless it was.
This is not to say SoS is bad... far from it. This has been a blast from the past in every single way. But will it touch CT with a candle? Let's not kid ourselves.. CT is a timeless classic and will probably never be beaten until someone gets THAT level of inspired again. Remember CT was groundbreaking for its time and many gaming companies weren't as led by investors as much. A lot more risk and better games back then.. despite the worse tech. But i digress.
Again.. this isnt to slap down SoS.. far from it. They have done an amazing job capturing that old school feel and humor in many ways.
Character wise... its pretty decent writing.. but.. they are not going to come close to frog from ct :p... or robo.. or mechanics wise.. to the time traveling stuff.. shall i talk about how many endings ct had? I feel like im beating a horse at this point.
All in all SoS is an amazing game.. but ct is just cut from a lil bit different cloth.