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They botched the creation of the SlipSpace engine it's looking like Ue5 will be the future of Halo.
MTX clawing back features that used to be free since CE and over charging for their return. Modern skill based matchmaking, the merging of ranked and Social, etc.
Game did not function well for a while
Halo has a notable skill gap and today's gamers aren't as willing to invest the time
All of these factors have led to a sub-par population in an actually good multiplayer game. It's a damn shame. Love this game
But why do what you do best if you can copy others instead, I guess.
HALO is made for couch coop campaigns divided down to missions, not PvP with a free roam "campaign" that lacks excitement.