Halo Infinite

Halo Infinite

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Windows 11 ARM and Apple Silicon support?
When will this game get native Apple Silicon MacOS and WIndows 11 ARM support?
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Showing 1-4 of 4 comments
Canadian Nov 18, 2024 @ 6:27am 
never, because apple's components can NOT run games, it struggles to play minecraft. Just get a windows 11 pc, not sure what ARM is tho
babycat Nov 18, 2024 @ 3:31pm 
I feel like if this were newer they'd push for it but I'm betting the new Flight Simulator gets pushed as the ARM workhorse/showcase
Spatan555 Nov 19, 2024 @ 9:23pm 
Originally posted by nikolai_stoykov:
When will this game get native Apple Silicon MacOS and WIndows 11 ARM support?

If you want to play Halo Infinite on Apple, just get the Intel Macs with the AMD Radeon videocards. The last set is 2019 - 2020. Use Bootcamp. That's how I am able to play a lot of Windows 10 games.
Last edited by Spatan555; Nov 19, 2024 @ 9:23pm
Makoto Nov 23, 2024 @ 12:29pm 
Originally posted by Canadian:
[...] not sure what ARM is tho
Okay buddy, remember the times when computers jumped from 32 bit to 64 bit? ARM was supposed to be the next step after 32 bit instead of prolonging that "x86" architecture to 64 bit. AMD however prevented ARM from happening on desktop market back then. Every single smartphone in the world uses ARM CPU's. It's not new, it works, it has it's goodies. But nothing you use is compatible with smartphones.

Put simple, many gamers fear games won't be playable in future because Qualcomm revealed an actual competitive ARM CPU, namely Snapdragon. Everyone who posts topics like this want to see a port, so they can keep playing those games. But honestly, this isn't going to be a short transition. ARM won't come this fast. It took more than a decade until 32 bit was officially dropped by developers and ARM on desktop should be able to simulate x86 programs anyway. Also, PC upgrades take their time.

Hope you're a bit wiser now.
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Date Posted: Nov 15, 2024 @ 2:28pm
Posts: 4