Halo Infinite

Halo Infinite

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Firefight Classic should not include extraction zone
Many times I've played with randoms, they stand on the zone after the first set and immediately ended the game, which totally defeats the purpose of ENDLESS Firefight game mode.

By keep playing and completing at least 3 sets or around 30mins, I got around 14500 career XP as well as 3000 Operations XP.

If you want shorter FF, there is KOTH FF for that. Why 343/Halo Studios always love to ruin or made unnecessary tweaks to the legacy Bungie Firefight?
Last edited by MrSpeedy; Mar 12 @ 3:48am
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Showing 1-5 of 5 comments
zidj Mar 12 @ 4:23am 
uncommon for me. most stick around for at least 3 sets
HunterZx Mar 12 @ 10:36am 
The extraction should be only for the ones who stay on the zone and not for the entire team.
Not surprised at all. The mode maps are so big and boring (except Forest) and after five rounds everyone just wanna quit. They should use the original maps like Live Fire, Cliffhanger, Deadlock, etc. They're always so intense in Firefight.
Swarmfly Mar 12 @ 11:55am 
Wait, the mode actually is endless?

I always assumed the presence of the zones indicated the event was over and that there is no more to do. Not very well communicated if you ask me. :yaranaika:
zidj Mar 12 @ 1:47pm 
Originally posted by Swarmfly:
Wait, the mode actually is endless?

I always assumed the presence of the zones indicated the event was over and that there is no more to do. Not very well communicated if you ask me. :yaranaika:

This is another factor yeah.

You got a couple rounds, then bonus, then there's the cap point which is also sort of an intermission. If nobody caps it within a certain time window, it'll keep going
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