Halo Infinite

Halo Infinite

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Nicostromo Feb 11, 2022 @ 10:01am
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This aint it chief
The game is currently sitting at under 8k players -- Go ahead and give me the work day / school day excuse while Dying light 2 is sitting at 100k - 150k players during the day and the base game was $60 with a premium price of $100. This base game is FREE & rated T as to 'reach a wider audience'. Well how's that executive decision going? I hope the cosmetic store was worth it. Do you know what happens when a games' population dives? only very competitive / highly skilled players stick around and form the main player base, this results in any casual player instantly being turned off by the game when they are getting smashed by a dude practically using them as a warm up for his comp match. Casuals end up having no fun getting railed and then just go and play something else and the population continues to decline. I'm not entirely doom-pilled yet but if a game saving update doesnt hit by the summer (when all the kiddies you are specifically pandering to with your T-rating are on their summer break).... then fade into obscurity until the next "Halo forever" or "Halo ultimate" or "Halo rebirth" comes out in 3-6 years.

Sincerely,
a Halo fan that wants to see their favorite series thrive and make a positive impact or AKA "bait poster"
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Showing 1-15 of 71 comments
JackieTheDemon Feb 11, 2022 @ 10:07am 
The implementation of the store has stopped me from returning
DDC Feb 11, 2022 @ 10:38am 
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You know most people are playing via GamePass app right??? Why tf would you download it on Steam when you've got it + the campaign FREE on GP?
IvanTheRexouium Feb 11, 2022 @ 10:52am 
Originally posted by DDC:
You know most people are playing via GamePass app right??? Why tf would you download it on Steam when you've got it + the campaign FREE on GP?
Free* for a monthly subscription price. So not free. And completely useless if you're only here for multiplayer.

And Steam is massively, by far, the largest platform for PC gaming without a doubt, I'd say 90+% of Halo Infinite's PC players are on Steam.
Last edited by IvanTheRexouium; Feb 11, 2022 @ 10:52am
Raansu Feb 11, 2022 @ 11:05am 
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The majority of the playerbase is on the xbox. Honestly they should have never released it on PC.
Last edited by Raansu; Feb 11, 2022 @ 11:05am
IvanTheRexouium Feb 11, 2022 @ 11:09am 
Originally posted by ランス:
The majority of the playerbase is on the xbox. Honestly they should have never released it on PC.
That would be good then, the game would've failed 2x as fast bankrupting 343 Industries without a PC release to get back some of the cost with the microtransactions.

Number 7 on Xbox and falling, behind the 7 year old Rainbow SIx Siege.
Last edited by IvanTheRexouium; Feb 11, 2022 @ 11:10am
Raansu Feb 11, 2022 @ 11:20am 
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Originally posted by IvanTheWolf:
Originally posted by ランス:
The majority of the playerbase is on the xbox. Honestly they should have never released it on PC.
That would be good then, the game would've failed 2x as fast bankrupting 343 Industries without a PC release to get back some of the cost with the microtransactions.

Number 7 on Xbox and falling, behind the 7 year old Rainbow SIx Siege.

It still doubles the number of PC players. Its a console game that should have stayed on the console. PC version has been nothing but hackers.
IvanTheRexouium Feb 11, 2022 @ 11:24am 
Originally posted by ランス:
Originally posted by IvanTheWolf:
That would be good then, the game would've failed 2x as fast bankrupting 343 Industries without a PC release to get back some of the cost with the microtransactions.

Number 7 on Xbox and falling, behind the 7 year old Rainbow SIx Siege.

It still doubles the number of PC players. Its a console game that should have stayed on the console. PC version has been nothing but hackers.
Did you know that there are cheats ranging from trained triggerbots to full aimbots on console now? You can cheat on any device if you're dedicated enough, but I'm not gonna go linking to any cheating devices that enable this for many reasons, it's a bad idea.

And no one asked for the game to be f2p either, the PC cheaters would be almost extinct if the game was a full priced release like the rest of the series, and wouldn't have had nearly the same monetization either.
Last edited by IvanTheRexouium; Feb 11, 2022 @ 11:24am
JackieTheDemon Feb 11, 2022 @ 11:25am 
Originally posted by ランス:
The majority of the playerbase is on the xbox. Honestly they should have never released it on PC.
Everything should be released on PC.
Deathscare Feb 11, 2022 @ 11:26am 
Isn't that because dying light 2 is for a casual audience?
IvanTheRexouium Feb 11, 2022 @ 11:27am 
Originally posted by JackieTheDemon:
Originally posted by ランス:
The majority of the playerbase is on the xbox. Honestly they should have never released it on PC.
Everything should be released on PC.
Indeed. And developers should invest in decent anticheat if their game is free to play as well, it wouldn't be hard to implement easy anticheat or something similar to this game as far as I can tell, they were able to do it in the much more complicated to work with MCC, this should be easy by comparison.
JackieTheDemon Feb 11, 2022 @ 11:29am 
Originally posted by IvanTheWolf:
Originally posted by JackieTheDemon:
Everything should be released on PC.
Indeed. And developers should invest in decent anticheat if their game is free to play as well, it wouldn't be hard to implement easy anticheat or something similar to this game as far as I can tell, they were able to do it in the much more complicated to work with MCC, this should be easy by comparison.
Maybe they should be using the overwatch system like CS:GO has? Or whatever system Rainbow Six has, I saw some guy analyzing someone's gameplay then that player got banned a couple hours later. fast.
James Feb 11, 2022 @ 11:32am 
Originally posted by Deathscare:
Isn't that because dying light 2 is for a casual audience?
I'm old enough to remember a time when Halo was too
Bobylicious (Banned) Feb 11, 2022 @ 11:37am 
Originally posted by Deathscare:
Isn't that because dying light 2 is for a casual audience?
Halo is also supposed to be a casual game, 343 are just pandering to the esports crowd
An Irate Walrus Feb 11, 2022 @ 11:43am 
Originally posted by James:
Originally posted by Deathscare:
Isn't that because dying light 2 is for a casual audience?
I'm old enough to remember a time when Halo was too

Still is. Some folks just take it a hell of a lot more seriously than others, and believe their perspective dictates what the game has to be for everyone.
IvanTheRexouium Feb 11, 2022 @ 11:47am 
Originally posted by An Irate Walrus:
Originally posted by James:
I'm old enough to remember a time when Halo was too

Still is. Some folks just take it a hell of a lot more seriously than others, and believe their perspective dictates what the game has to be for everyone.
There was a time when Halo/343 Industries actively tried to kill the casual side of the game, but this is true that Halo MCC and Infinite brought a lot of the casual game back, which imo isn't a bad thing, not everything has to be an esport 100% of the time.

Halo 5 launched literally without any social gamemodes at all apart from Warzone, not even BTB, and the entire game was built around the ranked arena playlists. No Forge at launch (yep they did it twice XD), no split screen at all, just ranked arena 100% of the time or Warzone on 3 maps.
Last edited by IvanTheRexouium; Feb 11, 2022 @ 11:47am
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Date Posted: Feb 11, 2022 @ 10:01am
Posts: 71