Halo Infinite

Halo Infinite

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ZodiacThundaga Oct 6, 2024 @ 9:08pm
7
I am against Halo's future in Unreal Engine
Halo was always at the forefront of tech. CE helped usher in bump mapping and pixel shaders, and Reach, as antiquated as it was, had an early form of TAA that gave it a unique look. Not to mention the timelessness of Halo 3's graphics.
Unreal just takes away all the beauty. Halo won't ever be beautiful again.
Originally posted by adaa12345678:
Originally posted by ZodiacThundaga:
Originally posted by adaa12345678:
Slipspace has two modes blurred to hell by TAA or oversharpened to try and pry any detail back from the smudge. I'd love to see Halo in an adaptable modern engine with actual options for alternatives to ♥♥♥♥♥♥♥♥ TAA. RN best I can get is supersampling at the driver level but you can't disable the TAA, only set it to low or high. Great Tech 343!

I think a big part of Unreal's rep comes from the 7th gen unreal engine 3 games when every developer was making linear military shooters with brown, and grey colour palettes that never really did anything Gears of War or CoD hadn't already done by 2006.

For every Dishonored or Bioshock Infinite, there was a Homefront or Medal of Honour Airborne

edit: Okay Steam, you win it's not ♥♥♥♥ space engine. I'm sorry for "hiding" the unbelievably offensive word ♥♥♥♥ into the word slipspace. Based on what I see in the community tab spewing anti-lgbt, great replacement ♥♥♥♥ all day from a whermacht larp account is chill. Say the word ♥♥♥♥, automodded and warned. Is this a second grade classroom? What can I say? Poop, crap, dookie, are those fine? :lunar2019laughingpig:
How about Id Tech?

Id tech could be an interesting swap as well. It's a good looking engine with all the modern bells and whistles, RT, HDR, VRS, PBR, and options for AA. Plus based on Doom Eternal, id tech 7 runs like a dream and scales down well to lower end hardware. Hell, they got it running on a switch with minimal frame pacing and stutter issues. Unreal 4 games can barely do that.
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Showing 76-90 of 98 comments
KairanShadow Oct 26, 2024 @ 12:47pm 
Originally posted by ZodiacThundaga:
Originally posted by Pyrocitor:
So after lamenting that putting it on unreal would be unoriginal and make it feel like a bunch of other games, you want it on the same engine tree as Call of Duty instead?
Yes, though that's not entirely fair. I wouldn't call it COD's engine tree, but Quake's. Besides, it's not like it'd literally be using CoD's engine.

So you don't want it to use the unreal tournament engine because fake reasons but you're perfectly fine with ANOTHER engine that derived off the 90s boomer shooters

all of your complaints about UE apply to doom engine as well
ZodiacThundaga Oct 26, 2024 @ 12:53pm 
Doom Engine isn't widely used. Problem as I believe I've said on this thread before was that it made them too too similar. UE did.

Originally posted by KairanShadow:
Originally posted by ZodiacThundaga:
Yes, though that's not entirely fair. I wouldn't call it COD's engine tree, but Quake's. Besides, it's not like it'd literally be using CoD's engine.

So you don't want it to use the unreal tournament engine because fake reasons but you're perfectly fine with ANOTHER engine that derived off the 90s boomer shooters

all of your complaints about UE apply to doom engine as well
KairanShadow Oct 26, 2024 @ 3:09pm 
Originally posted by ZodiacThundaga:
Doom Engine isn't widely used. Problem as I believe I've said on this thread before was that it made them too too similar. UE did.

Originally posted by KairanShadow:

So you don't want it to use the unreal tournament engine because fake reasons but you're perfectly fine with ANOTHER engine that derived off the 90s boomer shooters

all of your complaints about UE apply to doom engine as well

And you literally ignored all the games that look, and play nothing like one another while sharing zero issues despite all of them on UE4 or UE5

So the actual reason you want it on Doom is to have a notlikeothergames moment
ZodiacThundaga Oct 26, 2024 @ 3:40pm 
Except they do look like each other. That's the biggest issue, at least to me.

Originally posted by KairanShadow:
Originally posted by ZodiacThundaga:
Doom Engine isn't widely used. Problem as I believe I've said on this thread before was that it made them too too similar. UE did.

And you literally ignored all the games that look, and play nothing like one another while sharing zero issues despite all of them on UE4 or UE5

So the actual reason you want it on Doom is to have a notlikeothergames moment
Originally posted by ZodiacThundaga:
Except they do look like each other. That's the biggest issue, at least to me.

Originally posted by KairanShadow:

And you literally ignored all the games that look, and play nothing like one another while sharing zero issues despite all of them on UE4 or UE5

So the actual reason you want it on Doom is to have a notlikeothergames moment
Thinking ID tech engine looks any different between games is hilarious.
ZodiacThundaga Oct 26, 2024 @ 5:45pm 
They really don't, but there's few enough. Not an entire industry's worth.

Originally posted by Harrald Hairy-Breeks:
Originally posted by ZodiacThundaga:
Except they do look like each other. That's the biggest issue, at least to me.
Thinking ID tech engine looks any different between games is hilarious.
Last edited by ZodiacThundaga; Oct 26, 2024 @ 5:45pm
fuazo Oct 26, 2024 @ 7:17pm 
seems like i seen you somewhere
Last edited by fuazo; Oct 26, 2024 @ 7:17pm
ZodiacThundaga Oct 26, 2024 @ 8:42pm 
Glad you remember me then. Hope you remembered what I said.
Aspen Oct 26, 2024 @ 11:24pm 
Originally posted by Shep:
Well said
KairanShadow Oct 27, 2024 @ 4:55am 
Originally posted by ZodiacThundaga:
Except they do look like each other. That's the biggest issue, at least to me.

Originally posted by KairanShadow:

And you literally ignored all the games that look, and play nothing like one another while sharing zero issues despite all of them on UE4 or UE5

So the actual reason you want it on Doom is to have a notlikeothergames moment

You are seriously trying to tell me this game: https://www.youtube.com/watch?v=DiSDlPc7r0g

this game: https://www.youtube.com/watch?v=2hPuRQz6IlM

this game: https://www.youtube.com/watch?v=pnSsgRJmsCc

and this game: https://www.youtube.com/watch?v=g909vB-BSXo

All look the same to you?
evilwombat Oct 27, 2024 @ 6:11am 
That may be true, but at least it won't ♥♥♥♥ the bed on the loading screen, 9 out of 10 times you try launching it. Probably.
ZodiacThundaga Oct 27, 2024 @ 9:17am 
Originally posted by KairanShadow:
Originally posted by ZodiacThundaga:
Except they do look like each other. That's the biggest issue, at least to me.

You are seriously trying to tell me this game: https://www.youtube.com/watch?v=DiSDlPc7r0g

this game: https://www.youtube.com/watch?v=2hPuRQz6IlM

this game: https://www.youtube.com/watch?v=pnSsgRJmsCc

and this game: https://www.youtube.com/watch?v=g909vB-BSXo

All look the same to you?
I don't want to break your heart, but... kinda. They all have the same kinda shaders to me. The same softness. I might not be able to pinpoint WHY, but I know I don't want an entire industry to look like it.
adaa12345678 Oct 27, 2024 @ 10:57am 
Slipspace has two modes blurred to hell by TAA or oversharpened to try and pry any detail back from the smudge. I'd love to see Halo in an adaptable modern engine with actual options for alternatives to ♥♥♥♥♥♥♥♥ TAA. RN best I can get is supersampling at the driver level but you can't disable the TAA, only set it to low or high. Great Tech 343!

I think a big part of Unreal's rep comes from the 7th gen unreal engine 3 games when every developer was making linear military shooters with brown, and grey colour palettes that never really did anything Gears of War or CoD hadn't already done by 2006.

For every Dishonored or Bioshock Infinite, there was a Homefront or Medal of Honour Airborne

edit: Okay Steam, you win it's not ♥♥♥♥ space engine. I'm sorry for "hiding" the unbelievably offensive word ♥♥♥♥ into the word slipspace. Based on what I see in the community tab spewing anti-lgbt, great replacement ♥♥♥♥ all day from a whermacht larp account is chill. Say the word ♥♥♥♥, automodded and warned. Is this a second grade classroom? What can I say? Poop, crap, dookie, are those fine? :lunar2019laughingpig:
Last edited by adaa12345678; Oct 27, 2024 @ 11:05am
ZodiacThundaga Oct 27, 2024 @ 11:14am 
Originally posted by adaa12345678:
Slipspace has two modes blurred to hell by TAA or oversharpened to try and pry any detail back from the smudge. I'd love to see Halo in an adaptable modern engine with actual options for alternatives to ♥♥♥♥♥♥♥♥ TAA. RN best I can get is supersampling at the driver level but you can't disable the TAA, only set it to low or high. Great Tech 343!

I think a big part of Unreal's rep comes from the 7th gen unreal engine 3 games when every developer was making linear military shooters with brown, and grey colour palettes that never really did anything Gears of War or CoD hadn't already done by 2006.

For every Dishonored or Bioshock Infinite, there was a Homefront or Medal of Honour Airborne

edit: Okay Steam, you win it's not ♥♥♥♥ space engine. I'm sorry for "hiding" the unbelievably offensive word ♥♥♥♥ into the word slipspace. Based on what I see in the community tab spewing anti-lgbt, great replacement ♥♥♥♥ all day from a whermacht larp account is chill. Say the word ♥♥♥♥, automodded and warned. Is this a second grade classroom? What can I say? Poop, crap, dookie, are those fine? :lunar2019laughingpig:
How about Id Tech?
The author of this thread has indicated that this post answers the original topic.
adaa12345678 Oct 27, 2024 @ 11:35am 
Originally posted by ZodiacThundaga:
Originally posted by adaa12345678:
Slipspace has two modes blurred to hell by TAA or oversharpened to try and pry any detail back from the smudge. I'd love to see Halo in an adaptable modern engine with actual options for alternatives to ♥♥♥♥♥♥♥♥ TAA. RN best I can get is supersampling at the driver level but you can't disable the TAA, only set it to low or high. Great Tech 343!

I think a big part of Unreal's rep comes from the 7th gen unreal engine 3 games when every developer was making linear military shooters with brown, and grey colour palettes that never really did anything Gears of War or CoD hadn't already done by 2006.

For every Dishonored or Bioshock Infinite, there was a Homefront or Medal of Honour Airborne

edit: Okay Steam, you win it's not ♥♥♥♥ space engine. I'm sorry for "hiding" the unbelievably offensive word ♥♥♥♥ into the word slipspace. Based on what I see in the community tab spewing anti-lgbt, great replacement ♥♥♥♥ all day from a whermacht larp account is chill. Say the word ♥♥♥♥, automodded and warned. Is this a second grade classroom? What can I say? Poop, crap, dookie, are those fine? :lunar2019laughingpig:
How about Id Tech?

Id tech could be an interesting swap as well. It's a good looking engine with all the modern bells and whistles, RT, HDR, VRS, PBR, and options for AA. Plus based on Doom Eternal, id tech 7 runs like a dream and scales down well to lower end hardware. Hell, they got it running on a switch with minimal frame pacing and stutter issues. Unreal 4 games can barely do that.
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Date Posted: Oct 6, 2024 @ 9:08pm
Posts: 98