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-Windows 10 Pro 64-Bit (Build 19042)
-CPU Intel i7-8700k (running at around 4,4GHz for each core)
-GPU Nvidia GeForce RTX 3070 FE
-32 GB RAM
-HP x27c Monitor
So basically the native max refresh rate of the monitor is 165Hz but I set the refresh rate to 144Hz (Windows Monitor settings). So you would recommend me to turn off the min and max fps cap in the game settings completely but keep the gsync and vsync options on in the nvidia control panel?
Gsync is already enabled for windowed applications. Thank you very much for taking the time to help me out :)
I never run vsync with free/gsync and it work beautifully every time, I'd think vsync this would add axtra latency. It that or your hitting a CPU limitation, what CPU are you running with the 3070 and what resolution you playing at?
https://www.youtube.com/watch?v=bCj2wEi80zA&t=210s
Hi FeilDOW, I just play at FullHD 1920x1080. I will watch my CPU usage but i can tell you that my GPU isn't at the limit. It seems like the stuttering is not connected to my GPU usage, because the stuttering seems to be stronger during cutscenes meanwhile the GPU usage is lower during the cutscenes.
So in Nvidia Control Panel you have GSync turned on and vsync turned off? Where did you cap your fps to 119? In the Windows Monitor settings, in the Nvidia Control Panel or in the game?
it's still broken
You want your GPU to be the limiting factor so its best running at 99% the issue is when your CPU usage goes up and and can't feed the GPU drawcalls and GPU usage drops causing stutters and FPS drops.
well according to digital foundry the best way is to either turn on external vsync (guess vsync from nvidia control panel) and deactivate any frame limitation in the game settings or to cap your monitor frames and use the internal frame cap with DSR
Just tried it this weekend and the CPU actually never hits concerning peaks. Most of the time the CPU is less used than the GPU and it never jumped above 80%