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campaign is a completely different install from multiplayer, and I've started testing how many mp specific files need to be deleted before cutting and pasting the campaign install from the S1 folder to the main infinite folder for it to boot direct to story menu, as well as how many mp + forge specific files "can be" deleted before errors or crashes.
If you don't want to download 72+ gigs, then don't bother with trying to test this idea until I know more about what is or isn't needed for a stable co-op campaign play through.
Oof