Halo Infinite

Halo Infinite

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Firefight EXP Changed?!
I noticed that theres no longer Round 3 4 or 5 survival anymore, this cuts the exp I earn by half, even with boost. Or am I doing something wrong?
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Showing 1-13 of 13 comments
The Traveler Jun 4, 2024 @ 2:15pm 
I didn't played today, but after previous change gave only match and win XP not for captures, MVP. I just don't ge tit why 343 constantly shot itself to the leg! They know Firefioght and Husky Raid the 2 main attraction for the remaning fans and players.
AKIBA Jun 4, 2024 @ 2:26pm 
From what I saw on the reddit it might be a bug. Word was at the start of Grunpocalpyse a similar bug happened.
AKIBA Jun 4, 2024 @ 10:07pm 
343 Confirms its a bug, theyre looking into it. Hold onto your boosts for now.

https://twitter.com/HaloSupport/status/1798131064415891899
vandres Jun 6, 2024 @ 10:00pm 
war never changes
Cerberus Bindweed Jun 7, 2024 @ 10:16am 
Not to be that type of guy but it seems 343 can only create bugs with every update/change/game design. Even their fixes result in bugs
The Traveler Jun 7, 2024 @ 11:04am 
Originally posted by Cerberus Bindweed:
Not to be that type of guy but it seems 343 can only create bugs with every update/change/game design. Even their fixes result in bugs
Just like Micro$oft and 343 their company.
AKIBA Jun 7, 2024 @ 11:28am 
When they have a small team working on this game after layoffs, and the MP is free by default eh, it happens.

Even back when Bungie was making CE or 2 or 3, fixing one bug would create another 2 or 3, but they had a lot more folks to get it tested and taken care of.

Its fixed now so its a non issue now, it was only ♥♥♥♥♥♥ for about half a day.
KairanShadow Jun 7, 2024 @ 12:56pm 
Originally posted by Cerberus Bindweed:
Not to be that type of guy but it seems 343 can only create bugs with every update/change/game design. Even their fixes result in bugs

Congratuuuulations you just discovered: THE CORE PROGRAMMING EXPERIENCE
Ryan Cook Jun 15, 2024 @ 6:08pm 
Originally posted by Cerberus Bindweed:
Not to be that type of guy but it seems 343 can only create bugs with every update/change/game design. Even their fixes result in bugs

Yeah, it's completely insane, it's like they don't train the people working on the game long enough, imagine the wasted time, that's why they barely have time for
3d modeling the microtransaction armour and nothing else.

Like that development time could have gone into finishing the falcon, apc, brute gravity hammer shotgun, and anything else in the game files that's basically finished and accessed via modding, they are super close even the mini unsc apc thing.
Ryan Cook Jun 15, 2024 @ 6:08pm 
Originally posted by KairanShadow:
Originally posted by Cerberus Bindweed:
Not to be that type of guy but it seems 343 can only create bugs with every update/change/game design. Even their fixes result in bugs

Congratuuuulations you just discovered: THE CORE PROGRAMMING EXPERIENCE

Nah, the cheap contractor experience, I'd like to have seen this game if they had fully trained employees rather than contractors that barely have enough time to learn the game engine.

It's gotta be the limited experience that is causing issues, allthough they might have used contractors for halo 5 I'm not sure, but I don't remember it having so many bugs per update,

And that game for its weird artstyle gave us the following post launch equipment:

Wasp, the aircraft wasn't in the game at launch.

Reach grenade launcher,

Halo 1 magnum,

Halo 2 beam rifle,

And brute plasma rifle as the game had the storm rifle instead of the plasma rifle.

Halo infinite gave us the weapons: DMR, DMR with a scope, and a gold sandwich melee weapon.
Last edited by Ryan Cook; Jun 15, 2024 @ 6:15pm
KairanShadow Jun 16, 2024 @ 6:32am 
Originally posted by Ryan Cook:
Originally posted by KairanShadow:

Congratuuuulations you just discovered: THE CORE PROGRAMMING EXPERIENCE

Nah, the cheap contractor experience, I'd like to have seen this game if they had fully trained employees rather than contractors that barely have enough time to learn the game engine.

It's gotta be the limited experience that is causing issues, allthough they might have used contractors for halo 5 I'm not sure, but I don't remember it having so many bugs per update,

And that game for its weird artstyle gave us the following post launch equipment:

Wasp, the aircraft wasn't in the game at launch.

Reach grenade launcher,

Halo 1 magnum,

Halo 2 beam rifle,

And brute plasma rifle as the game had the storm rifle instead of the plasma rifle.

Halo infinite gave us the weapons: DMR, DMR with a scope, and a gold sandwich melee weapon.

you can blame Microsoft for the contractor bs, they're still doing it too, but specifically the xp bug is a certified programming experience, ever game will have a recurring problem that's caused by different things

Destiny's Telesto crash is a more popular example but most recurring bugs are very minor

If you think Hell Divers 2 has a better team well guess what, the jacked spawn rates are back for like the 3rd time and the game isn't a year old yet

Contract work definitely limits the game in other matters but recurring bugs isn't one of them, especially when it got fixed within a day or two
Ryan Cook Jun 16, 2024 @ 11:14am 
Originally posted by KairanShadow:
Originally posted by Ryan Cook:

Nah, the cheap contractor experience, I'd like to have seen this game if they had fully trained employees rather than contractors that barely have enough time to learn the game engine.

It's gotta be the limited experience that is causing issues, allthough they might have used contractors for halo 5 I'm not sure, but I don't remember it having so many bugs per update,

And that game for its weird artstyle gave us the following post launch equipment:

Wasp, the aircraft wasn't in the game at launch.

Reach grenade launcher,

Halo 1 magnum,

Halo 2 beam rifle,

And brute plasma rifle as the game had the storm rifle instead of the plasma rifle.

Halo infinite gave us the weapons: DMR, DMR with a scope, and a gold sandwich melee weapon.

you can blame Microsoft for the contractor bs, they're still doing it too, but specifically the xp bug is a certified programming experience, ever game will have a recurring problem that's caused by different things

Destiny's Telesto crash is a more popular example but most recurring bugs are very minor

If you think Hell Divers 2 has a better team well guess what, the jacked spawn rates are back for like the 3rd time and the game isn't a year old yet

Contract work definitely limits the game in other matters but recurring bugs isn't one of them, especially when it got fixed within a day or two

Okay, i played helldivers 2 and yeah your right, I heard about the spawn rates going crazy good point, I just realised they recently got a menu crashing bug which is really bad.
Last edited by Ryan Cook; Jun 16, 2024 @ 11:17am
countgrey Jun 17, 2024 @ 11:16am 
Originally posted by Ryan Cook:
Okay, i played helldivers 2 and yeah your right, I heard about the spawn rates going crazy good point, I just realised they recently got a menu crashing bug which is really bad.
Yeah, I can confirm that for most people the Pause menu crashing (and Social menu crashing) bug is related to having crossplay enabled. You can actually go into the game's config files and change the appropriate setting to disable crossplay and then the game is stable again, at the cost of not being able to use crossplay.
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Date Posted: Jun 4, 2024 @ 11:43am
Posts: 13