Halo Infinite

Halo Infinite

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Dawido 2023 年 3 月 21 日 下午 12:39
4
2
3
Why everybody says that "Halo is Dead"
There is multiple videos about youtubers saying how much Halo is dead franchise, but why? Because you didn't liked the new season in Halo Infinite multiplayer or what? You may say that crowbcat made video about it, but half of this video is just gamers with anger issues destroying they setup because they couldn't find match for Halo MCC.
I think that Halo community leads too much on radical nostalgia, I seen how people says that "there is no going back to good old days", but, from what I seen all Halo games are almost the same in mechanics and gameplay, with additional changes, so it seems that these people are just scared of change, and gonna hate new Halo games just because they aren't 100% like 1-3, but does it mean that you just want the same game again and again? Idk, maybe Halo campaign community and Halo multiplayer community are two different communities, because I just play Halo for campaign for now and I don't have any problems.
What Halo Infinite multiplayer changed so much that you already say how dead franchise is? Maybe it's just Halo community making from little issue an big problem.
Like really, explain to me why "Halo is dead"? From what I seen Halo Infinite has pretty decent campaign and overall, it don't have any big problems, so maybe the problem is that Halo fandom gonna hate everything new and just stick to they safe games?
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正在显示第 76 - 90 条,共 127 条留言
BurningSnoMan 2023 年 3 月 30 日 上午 5:16 
引用自 Dewido8
引用自 Anbu Playboy †

- Weapons on Infinite are a Joke.
(Wtf is the Mangler, disrupter, heatwave, shock rifle etc etc)

- Lack of Customization and Buyable content (Everything is vaulted)
The shop has a few pathetic items are a time that update very slowly. Compared to Call of
Duty, which has hundreds of skins and weapon camos you can buy if you're a new player

- It's ok that Halo Infinite is game as service now, thing is, there is no content, the Battle pass are long and incredibly grindey. They don't offer anything good, every single vaulted or event item should be purchasable or added to a battle pass. Instead, if you're a new player and you miss out of these things you will not have another opportunity to get them


- Matchmaking is a complete cluster fudge - forced 50% win rate, unbalanced and rigged games

Ok and?
Gamer answered your question.

The game has many issues and in comparison to every halo title to date. Is arguably the worst case scenario when it comes to proper monetization of a beloved franchise.

The devs frequently lie to their own customers,

they change or 'balance' things regardless of user feedback,

they remove functionality of previous weapons or mechanics and attempt to replace them with arguably worse versions of said weapons or mechanics,

customization is the worst in the entire mainline series,

the developer made maps are either cookiecutter from the campaign or just not that well made in general. Community made forge maps tend to be better than the ones created by the game developers themselves.

Features in previous titles 15 years ago, work better than the current title.

The overall quality of Halo has completely dropped to the bare minimum, it's no longer anything like what it used to be. It's no longer a powerhouse in gaming, it's become part of the problem when it comes to greedy micro-transactions and the complete false transparency from the devs themselves.

I'm not saying you can't enjoy the game, ya know go for it power to you gamer.

But many people take issue with Halo as it stands today because it pales in comparison to not only most games a decade ago, but most games nowadays as well. It's fallen into the glue trap of the free to play, battlepass, crapfest that people are absolutely sick of nowadays.

I mean take a look at it this way, how many games out there with the reputation and history like Halo, charges you for basic color schemes and limits your player customization to being locked behind battlepasses every step of the way? :trolol:
KairanShadow 2023 年 3 月 30 日 上午 5:49 
引用自 Cammy Potter
引用自 Shadow426

You're just preaching to a brick wall, cammy's part of the "it's all 343s fault" and refuses to acknowledge why a lot of those decisions were done because of Microsoft influence

Wrong, not my fault 343 employees consciously decide to continue working for such a garbage developer/company. Even if Microsoft did pressure them into releasing such a broken mediocre product, they make the choice to stand behind their employer and continue working on this garbage "game". One can have remorse at first, but after 3 games and 3 failures there's no more room for remorse or sympathy/empathy.

Damn really admitting your opinion being wrong before making it. Halo 4 and 5 made averaged as much as Reach did and Reach made more than 1 and 2 did so I guess the only successful halo game is 3 https://vgsales.fandom.com/wiki/Halo
最后由 KairanShadow 编辑于; 2023 年 3 月 30 日 上午 5:49
Kushanuggy 2023 年 3 月 30 日 上午 9:39 
Do you see at the top of the community hub where it keeps track of the playerbase? Yeah, that's why. This game is trash and 343 is obviously trying to kill halo, I haven't played infinite since it launched because I absolutely cannot stand how they ruined it. I just play CE, 2, 3 and ODST nonstop in MCC, at least I have fun in those.
KairanShadow 2023 年 3 月 31 日 上午 5:41 
引用自 Cammy Potter
引用自 Shadow426

Damn really admitting your opinion being wrong before making it. Halo 4 and 5 made averaged as much as Reach did and Reach made more than 1 and 2 did so I guess the only successful halo game is 3 https://vgsales.fandom.com/wiki/Halo

What? I didn't even mention money, just the majority reception by the fans from being on Forums for so long and what not. It's no secret the majority of fans dislike 4, 5, and now Infinite. Halo reach is surprisingly rendered as a favorite for a lot of people (more than I expected when it released since it had Loadouts). But, you're reaching again and mentioning sales when that definitely doesn't matter in this situation. A lot of people Pre Order and Purchase games immediately before they even know if it's broken and what not (probably more then than now since the industry is tainted). But, we have a lot of thoughtless people who still Pre Order games knowing that most titles release broken or full of MTX's now. So yeahhhh.....

The only one reaching is you thinking forum people make up the majority of fans, especially when Halo has had a long history of toxic forum community.

I don't know how you got 30k complainers as the majority especially since most probably never played a halo game in their life, they just so others whining on YouTube and jumped on the bandwagon
Dr. Professor Commander 2023 年 3 月 31 日 下午 3:15 
引用自 Cammy Potter
引用自 Shadow426

You're just preaching to a brick wall, cammy's part of the "it's all 343s fault" and refuses to acknowledge why a lot of those decisions were done because of Microsoft influence

Wrong, not my fault 343 employees consciously decide to continue working for such a garbage developer/company. Even if Microsoft did pressure them into releasing such a broken mediocre product, they make the choice to stand behind their employer and continue working on this garbage "game". One can have remorse at first, but after 3 games and 3 failures there's no more room for remorse or sympathy/empathy.

That's the thing, the ones who counted didn't stand behind their employer. The good employees did leave 343 to work on other projects or start their own dev companies. Some of them even publicly denounced and trash talked Microsoft for running Halo into the ground over executive greed. They basically said "Well you're ruining the series, so f*** this sh** I'm out." which led to the series being even further run into the ground by mediocre developers. Ultimately Microsoft is the root cause of Halo's failure.

Laying off 10,000 employees is pretty big, even for a company as big as Microsoft. You have to suck pretty badly to have to cut 10,000 employees, which proves my point about Microsoft being a trash company. Some folks there are clearly not doing their jobs very well, otherwise they wouldn't have found that necessary. A lack of success and incompetency by upper management caused their own problems. Hell, I wouldn't even put Windows 11 on another one of my PC's if Microsoft paid me to do it, that's how trash their software is becoming.
最后由 Dr. Professor Commander 编辑于; 2023 年 3 月 31 日 下午 3:26
KairanShadow 2023 年 4 月 1 日 上午 2:56 
引用自 Cammy Potter
引用自 Shadow426

The only one reaching is you thinking forum people make up the majority of fans, especially when Halo has had a long history of toxic forum community.

I don't know how you got 30k complainers as the majority especially since most probably never played a halo game in their life, they just so others whining on YouTube and jumped on the bandwagon

Well if most have never played a Halo game in their life until this one it's even worse that they complain since they don't have GREAT Halo titles to compare this garbage to. To their defense if they came from the Youtube videos showcasing Dsync, Lag, Crashes, Glitches, and other Issues then they have a right to complain until things are fixed. Especially since this game is over a year old and 343 is a Veteran developer who shouldn't be making 75% or more of the mistakes they have and continue to do.

Except they aren't a veteran developer, they legit were never allowed to have veteran staff, why are you shilling for microsoft? You constantly blame the results of Microsoft actions on how they handle their developer companies and blame the company for that. Making a new engine was a mistake if they were going to keep rotating developers out of the company, and to MS, it's more apparent they'll get more money paying royalties for an engine everyone can learn rather than give people more than 18 months

Furthermore, I know for a fact you're pretending the whine videos aren't what I was referring to, you know the ones that are an hour long whine fast of contradiction pretending Bungie faced no controversies and spend the entire video going "my opinion is fact"
最后由 KairanShadow 编辑于; 2023 年 4 月 1 日 上午 2:58
bradams 2023 年 4 月 1 日 上午 6:23 
引用自 Shadow426
引用自 OKMB
I do think Microsoft is to blame for SOME of these problems (like the art-style and self-contained stories), but you're right in that the actual good stuff of Halo has been diminished for far too long, and it started with Halo 4.

4 stripped out stuff like playable Elites, Dual-Wielding, Firefight, and a good story to make a game that was much closer to Call of Duty. I do not think we can pin all of those issues solely on Microsoft. Microsoft is a convenient scapegoat for the incompetences of a developer who got the reins to a massive, multi-million dollar franchise without the know-how or expertise to execute it to the level of prior Halo games. Nothing 343 has put out even comes close to matching Halo CE's feel, 2 and 3's story, or 3's multiplayer.

Halo as an idea isn't dead - I'd play the living daylights of a Halo 3A or just a flat-out remake of Halo 3 that has the exact same gameplay but with more meaningful additions - but 343's execution of it has been very lacking.

Y'all wonder why you're never taken seriously and then you keep making the cod comparison that never made any sense

I'm pretty sure you are literally the only person in the world who doesn't think that Halo 4 felt like a bad CoD ripoff.

I know its an odd thought, but if literally everybody else feels one way, and you are the only person who feels different, maybe...its not everyone else who's wrong.
OKMB 2023 年 4 月 1 日 上午 6:28 
引用自 bradams
引用自 Shadow426

Y'all wonder why you're never taken seriously and then you keep making the cod comparison that never made any sense

I'm pretty sure you are literally the only person in the world who doesn't think that Halo 4 felt like a bad CoD ripoff.

I know its an odd thought, but if literally everybody else feels one way, and you are the only person who feels different, maybe...its not everyone else who's wrong.
Don't. This guy isn't worth engaging with, even when provided with evidence, he refuses to admit he's wrong and creates his own realities.
1 Fluffy Boi 2023 年 4 月 1 日 上午 6:55 
引用自 Dewido8
引用自 Capps122
you dont sound like you actually want an answer

Ok sorry.
I just you know, I'm new to Halo and I don't understand all that hate on games, I don't see any big problems with any Halo game, I finished Reach and now playing CE, so I still gonna have to try 2-4, but as I know there isn't very big problems in campaign or multi of Halo Infinite, so what's problem? Because they wanted you to pay for cat ears?

If you played the games from when they came out 343 promised to come with greatness and ruined many aspects of the game that the entire community enjoyed. Forge they ban people because it's too gory. It's the promises that 343 didn't do or continue to come out with worse and worse solutions to the problems. Playing what bungie made vs 343 you can see the difference. They've also just ruined the game. They didn't even come out with forge when infinite launched now that they have it they ban creative players from it. Most of us could really care less about the cosmetics. It's about how the game was being made and played to where they cannot even come with stuff that the community enjoys. And you're just a troll anyways so you'll either come back with something that will be an open ended question, "ok and?", or just insult me.
OKMB 2023 年 4 月 1 日 上午 7:02 
引用自 1 Fluffy Boi
引用自 Dewido8

Ok sorry.
I just you know, I'm new to Halo and I don't understand all that hate on games, I don't see any big problems with any Halo game, I finished Reach and now playing CE, so I still gonna have to try 2-4, but as I know there isn't very big problems in campaign or multi of Halo Infinite, so what's problem? Because they wanted you to pay for cat ears?

If you played the games from when they came out 343 promised to come with greatness and ruined many aspects of the game that the entire community enjoyed. Forge they ban people because it's too gory. It's the promises that 343 didn't do or continue to come out with worse and worse solutions to the problems. Playing what bungie made vs 343 you can see the difference. They've also just ruined the game. They didn't even come out with forge when infinite launched now that they have it they ban creative players from it. Most of us could really care less about the cosmetics. It's about how the game was being made and played to where they cannot even come with stuff that the community enjoys. And you're just a troll anyways so you'll either come back with something that will be an open ended question, "ok and?", or just insult me.
For people who have well-intentions, the issue is that you had to be there to experience what made Halo great.

Everything that Infinite is getting, Reach and 3 launched with years ago. Bugs and issues that exist with Infinite didn't exist with Reach and 3, at least not to the game-breaking extent they do here. It wasn't just a case of "Oh, people moved on," but instead that 343 tried going for Call of Duty, then Titanfall, and then Call of Duty again with their game design to water it down.

Halo used to be great, and a lot of us are remembering that era where the games came out complete and it was like nothing else on the market. 343 lost that. Hard.
KairanShadow 2023 年 4 月 1 日 上午 8:09 
引用自 bradams
引用自 Shadow426

Y'all wonder why you're never taken seriously and then you keep making the cod comparison that never made any sense

I'm pretty sure you are literally the only person in the world who doesn't think that Halo 4 felt like a bad CoD ripoff.

I know its an odd thought, but if literally everybody else feels one way, and you are the only person who feels different, maybe...its not everyone else who's wrong.

But none of y'all ARE everyone else? If anyone of you actually played 4 and call of duty at the time you would realize how stupid look.

Medal of honor did the two weapons only first so I guess halo ce is a rip off of that. No? It isn't? Because that's such a stupid comparison too make like the comparisons 343 get?
acSiegemaster 2023 年 4 月 1 日 下午 12:13 
引用自 OKMB
引用自 1 Fluffy Boi

If you played the games from when they came out 343 promised to come with greatness and ruined many aspects of the game that the entire community enjoyed. Forge they ban people because it's too gory. It's the promises that 343 didn't do or continue to come out with worse and worse solutions to the problems. Playing what bungie made vs 343 you can see the difference. They've also just ruined the game. They didn't even come out with forge when infinite launched now that they have it they ban creative players from it. Most of us could really care less about the cosmetics. It's about how the game was being made and played to where they cannot even come with stuff that the community enjoys. And you're just a troll anyways so you'll either come back with something that will be an open ended question, "ok and?", or just insult me.
For people who have well-intentions, the issue is that you had to be there to experience what made Halo great.

Everything that Infinite is getting, Reach and 3 launched with years ago. Bugs and issues that exist with Infinite didn't exist with Reach and 3, at least not to the game-breaking extent they do here. It wasn't just a case of "Oh, people moved on," but instead that 343 tried going for Call of Duty, then Titanfall, and then Call of Duty again with their game design to water it down.

Halo used to be great, and a lot of us are remembering that era where the games came out complete and it was like nothing else on the market. 343 lost that. Hard.
>reach and 3 launched with years ago
Forge didn't have scaling, object recoloring/retexturing, prefabs, scripting, etc etc etc etc though? 3 forge didn't even have phased physics, and honestly forge lagged hard behind even predecessors, let alone contemporaries, until 5's forge brought forge up to par, and Infinite's is where it finally goes above average.

Also the whole "games came out complete" ♥♥♥♥ is nonsense. Games had ♥♥♥♥ cut all the time.
Also I didn't know H4 had low TTK, low focus on vehicle combat, etc etc. Or that H5 had wallrunning and highly mobile mechs.
Oh wait they didn't. Yet people still parrot the stupid "4 iz cod 5 iz titunful" ♥♥♥♥♥♥♥♥ that keeps getting fed to them.

Also i like how people imply that swathes of people are getting banned from forge when really it was 1 guy who got reportbombed. Infinite forge still has way more intricate and creative stuff than any pre-5 forge has or ever will.
acSiegemaster 2023 年 4 月 1 日 下午 12:14 
引用自 Shadow426
引用自 bradams

I'm pretty sure you are literally the only person in the world who doesn't think that Halo 4 felt like a bad CoD ripoff.

I know its an odd thought, but if literally everybody else feels one way, and you are the only person who feels different, maybe...its not everyone else who's wrong.

But none of y'all ARE everyone else? If anyone of you actually played 4 and call of duty at the time you would realize how stupid look.

Medal of honor did the two weapons only first so I guess halo ce is a rip off of that. No? It isn't? Because that's such a stupid comparison too make like the comparisons 343 get?
Halo fans really love to overstate how much Halo actually innovated, or how it's supposedly ultra giga unique when it's always had some amount of overlap with other FPSes.
KairanShadow 2023 年 4 月 1 日 下午 3:24 
引用自 acSiegemaster
引用自 Shadow426

But none of y'all ARE everyone else? If anyone of you actually played 4 and call of duty at the time you would realize how stupid look.

Medal of honor did the two weapons only first so I guess halo ce is a rip off of that. No? It isn't? Because that's such a stupid comparison too make like the comparisons 343 get?
Halo fans really love to overstate how much Halo actually innovated, or how it's supposedly ultra giga unique when it's always had some amount of overlap with other FPSes.

They don't really comphrehend that Halo was pushed by microsoft who didn't have a competitor outside of gaming at the time, like no ♥♥♥♥ it was popular, this mega corporation pushed it's console and exclusives.

I loved the series since I first played CE, I'm also not blindly dumb as the whiners thinking this series pioneered anything that wasn't advertising related, or machinima. They refuse to aknowledge just how rare a game creates a new genre, and pretend that's why this series is so popular
OKMB 2023 年 4 月 1 日 下午 3:27 
引用自 acSiegemaster
引用自 OKMB
For people who have well-intentions, the issue is that you had to be there to experience what made Halo great.

Everything that Infinite is getting, Reach and 3 launched with years ago. Bugs and issues that exist with Infinite didn't exist with Reach and 3, at least not to the game-breaking extent they do here. It wasn't just a case of "Oh, people moved on," but instead that 343 tried going for Call of Duty, then Titanfall, and then Call of Duty again with their game design to water it down.

Halo used to be great, and a lot of us are remembering that era where the games came out complete and it was like nothing else on the market. 343 lost that. Hard.
>reach and 3 launched with years ago
Forge didn't have scaling, object recoloring/retexturing, prefabs, scripting, etc etc etc etc though? 3 forge didn't even have phased physics, and honestly forge lagged hard behind even predecessors, let alone contemporaries, until 5's forge brought forge up to par, and Infinite's is where it finally goes above average.

Also the whole "games came out complete" ♥♥♥♥ is nonsense. Games had ♥♥♥♥ cut all the time.
Also I didn't know H4 had low TTK, low focus on vehicle combat, etc etc. Or that H5 had wallrunning and highly mobile mechs.
Oh wait they didn't. Yet people still parrot the stupid "4 iz cod 5 iz titunful" ♥♥♥♥♥♥♥♥ that keeps getting fed to them.

Also i like how people imply that swathes of people are getting banned from forge when really it was 1 guy who got reportbombed. Infinite forge still has way more intricate and creative stuff than any pre-5 forge has or ever will.
And even with those limitations, people still utilized the tool on launch to catapult Forge creations to wide-adoption. There's a reason people still talk about the hey-day of Reach and 3 Forge when discussing Forge, and not the technically superior Halo 5 Forge.

People didn't use 5 or Infinite's systems on launch because they weren't there, and they missed the chance to capitalize on the launch playerbase by a country mile. I struggle to think of any contemporaries to match Forge on console during the prime of Halo, and the only ones that I can remember from that same time period on PC were a lot harder to use on a technical level than a simple map editing tool.

We aren't talking about Cut Content. All games have cut content. We're talking about features that were removed only to be added later or were removed wholesale. Forge was not in Halo 5 on launch. While it came out and was technically superior than 3's Forge and Reach's Forge (4's Forge is awful), no one talks about it because it came out too late to make a significant difference. If you can't determine the difference between "cut content" and "removed features," there's no helping you.

As to your "point" about Call of Duty and Titanfall, do you know what the word "like" means, when used in the context of comparison? I didn't use it because I didn't expect anyone to be as pedantic as yourself, but "like" means to compare two similar things.
The reason people make those comparisons with Halo 4 and Halo 5, is because they became LIKE Call of Duty and Titanfall. They DID NOT BECOME Call of Duty and Titanfall. 4 and 5 were instead developed for the explicit purpose of becoming LIKE Call of Duty and Titanfall to appeal to those audiences who did not already play Halo because it was not LIKE Call of Duty and Titanfall, which were more popular at the time. Loadouts, Killstreaks, Perks, art design shifts, story shifts, movement mechanics were all changed to become LIKE more popular games in an attempt to take market share from them.

The keyword, in case you missed it somehow, is LIKE

引用自 Shadow426
I loved the series since I first played CE, I'm also not blindly dumb as the whiners thinking this series pioneered anything that wasn't advertising related, or machinima. They refuse to aknowledge just how rare a game creates a new genre, and pretend that's why this series is so popular

No one here is saying that Halo created a new genre. I don't think you know what that word means. People are saying that Halo was distinct from other games on the market by design. Its unique elements were dissimilar to contemporaneous games that released around it, and the areas that were unique enabled it to have a large audience.
This series brought a lot of innovation to mainstream attention. Two weapon limits were not well-implemented before now, vehicles alongside infantry was not well-recognized, sci-fi military settings like this one were not well-explored. Console FPS was absolutely vitalized by the introduction of a game seemingly explicitly designed for it. This historical revisionism to say "Well, ackshually Halo was never that popular and was never that unique NERRRR" is completely and utterly wrong, and a desperate attempt by 343 fans to defend the gross incompetence of the studio that they go out to bat for.

But of course, what I've written doesn't actually matter. I'm done talking to both of you, if you're not going to read what I write.
最后由 OKMB 编辑于; 2023 年 4 月 1 日 下午 3:35
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发帖日期: 2023 年 3 月 21 日 下午 12:39
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