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It's seems that casual gamers are enjoying Halo games more than fandom itself
It's mostly a trend though, just like how every new game comes out, you'll see a bunch of people stating "Game stutters like hell", "Games poorly optimized", "my super powerful ultra rig can't seemingly handle this broken game". Dead Space and Resident Evil 4 Remake's Demo both are getting hit with these.
Explain why this game is "bad"?
Because devs wanted to make new weapons instead giving the same ones from previous 5 games?
Ok sorry.
I just you know, I'm new to Halo and I don't understand all that hate on games, I don't see any big problems with any Halo game, I finished Reach and now playing CE, so I still gonna have to try 2-4, but as I know there isn't very big problems in campaign or multi of Halo Infinite, so what's problem? Because they wanted you to pay for cat ears?
- Weapons on Infinite are a Joke.
(Wtf is the Mangler, disrupter, heatwave, shock rifle etc etc)
- Lack of Customization and Buyable content (Everything is vaulted)
The shop has a few pathetic items are a time that update very slowly. Compared to Call of
Duty, which has hundreds of skins and weapon camos you can buy if you're a new player
- It's ok that Halo Infinite is game as service now, thing is, there is no content, the Battle pass are long and incredibly grindey. They don't offer anything good, every single vaulted or event item should be purchasable or added to a battle pass. Instead, if you're a new player and you miss out of these things you will not have another opportunity to get them
- Matchmaking is a complete cluster fudge - forced 50% win rate, unbalanced and rigged games
Ok and?
https://youtu.be/HbvYeLxMKN8