Halo Infinite

Halo Infinite

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Don't care if its a hot take
This games aim assist is so bad, you can't even queue with anyone playing with KB/M lmao
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Beiträge 3145 von 176
Bronx 24. Juli 2022 um 14:57 
the game needs the aim assist. Playing with a controller is hard as ♥♥♥♥ bc the aim controls are so bad.
Ursprünglich geschrieben von a cozy bunny:
That's literally what controller players have to do too. Do you think we only need one hand to do both? Or that we have a 3rd hand or something??? Lmao.

I'm saying that it (severely) diminishes one aspect that the player has to focus on since aiming is less of an issue when the assist does a part of it.

The only thing that's debatable is how much the aim assist helps but as long as the feature is toggled on it's directly less work for the player than if it didn't exist.
Bvllzye 24. Juli 2022 um 15:30 
Ursprünglich geschrieben von node357:
If you can't beat controller players, you need to work on your aim.
only controller players would agree with you as you can see 90% of the playerbase left.
Pseudo 24. Juli 2022 um 15:33 
Ursprünglich geschrieben von *heh* you got owned:
Ursprünglich geschrieben von Trilby:
The discrepancy between controller and M+K in Apex is much much smaller than it is in Infinite

Yes and no. Controller aim assist is arguably stronger in Apex but it's easier to outplay with M+KB because it's a much faster paced game where you can maneuver around to avoid getting shot.

The problem in Infinite is that the movement is typical to the Halo games which means that the main difference between good and bad players is how well they strafe which in turn is why the aim assist is so obnoxious since it lets controller players focus on shooting through strafing while M+KB players have to actually stay on target with one hand while moving with the other.
Well with Infinite's strafing the action from moving from left to right is instantaneous unlike other halo games which is extremely hard to track on M+K compared to controller which does it for you
Ursprünglich geschrieben von *heh* you got owned:
Ursprünglich geschrieben von a cozy bunny:
That's literally what controller players have to do too. Do you think we only need one hand to do both? Or that we have a 3rd hand or something??? Lmao.

I'm saying that it (severely) diminishes one aspect that the player has to focus on since aiming is less of an issue when the assist does a part of it.

The only thing that's debatable is how much the aim assist helps but as long as the feature is toggled on it's directly less work for the player than if it didn't exist.
OR you're just bad and can't aim on MnK. I'm more than capable of doing well on either input device, despite having hardly any experience on infinite, or even Halo in general on MnK. Hell the #1 MnK player only has 300 total matches on MnK, and has an accuracy of 58.4%. Aim assist only does about 5-10% of the work. The rest of it is skill. Even with a 10% reduction my accuracy would still be 10-25% higher than the average player regardless of input device.
Ursprünglich geschrieben von Towa Musa:
anybody else feel like the challenge system sucks the fun out of the game?
Who cares about the challenge system? Just play the game. The first 3 games didn't even have a challenge system, I still put in well over a few thousand hours of time on those games...
Ursprünglich geschrieben von Teammate:
Ursprünglich geschrieben von node357:
If you can't beat controller players, you need to work on your aim.
only controller players would agree with you as you can see 90% of the playerbase left.
No, anyone with a brain would agree with him, as MnK according to MnK players is 100% skill based, so if you're missing your shots, it just means you're lacking skill.
Ursprünglich geschrieben von a cozy bunny:
OR you're just bad and can't aim on MnK.

Well the last time I played Halo actively was in the Reach/4 era so I'm not going to pretend to be notably good at the game.

I'm more than capable of doing well on either input device, despite having hardly any experience on infinite, or even Halo in general on MnK.

Great.

Hell the #1 MnK player only has 300 total matches on MnK, and has an accuracy of 58.4%.

Well that's not exactly impressive considering that he's a couple % above the average controller player and ~5% below the highest per your own data. The fact that the accuracy % differences are much smaller on controller speaks volumes about the difference the assist makes.

Aim assist only does about 5-10% of the work.

Well that's precisely my point - it's less work. I find it quite strange to describe a 5-10% difference with the word "only" as that would be a huge difference between top competitors in any other activity.

The rest of it is skill.

Sure, but it's still less skill - there's really no way around it.

Even with a 10% reduction my accuracy would still be 10-25% higher than the average player regardless of input device.

Again; it makes a (significant) difference either way.
Ursprünglich geschrieben von Fluinol:
PC has died for infinite, no wonder really when you lose 90% of 1v1 battles after certain level
Skill issue and English syntax issue.
what has happened to gaming where people say kb/m sucks compared to controller LOL idiocracy at its finest
Ursprünglich geschrieben von *heh* you got owned:
Ursprünglich geschrieben von a cozy bunny:
OR you're just bad and can't aim on MnK.

Well the last time I played Halo actively was in the Reach/4 era so I'm not going to pretend to be notably good at the game.

I'm more than capable of doing well on either input device, despite having hardly any experience on infinite, or even Halo in general on MnK.

Great.

Hell the #1 MnK player only has 300 total matches on MnK, and has an accuracy of 58.4%.

Well that's not exactly impressive considering that he's a couple % above the average controller player and ~5% below the highest per your own data. The fact that the accuracy % differences are much smaller on controller speaks volumes about the difference the assist makes.

Aim assist only does about 5-10% of the work.

Well that's precisely my point - it's less work. I find it quite strange to describe a 5-10% difference with the word "only" as that would be a huge difference between top competitors in any other activity.

The rest of it is skill.

Sure, but it's still less skill - there's really no way around it.

Even with a 10% reduction my accuracy would still be 10-25% higher than the average player regardless of input device.

Again; it makes a (significant) difference either way.

The #1 player is actually a few % higher than the average top 100 controller player, not just the average controller player. I literally manually crunched the numbers a few hours ago, and relayed them to someone else in this same thread. He has an accuracy that's better than 80/100 of the top 100 controller players. Also no, the difference as I also stated is from a lack of experience. The average controller player in the top 100 had thousands of matches, while the average top MnK player was in the hundreds, and the fact that the average for the top 100 players has gone up by 2% shows they're improving from said experience. I don't care if someone is a pro in CS:GO that skill doesn't transfer over to Halo at all. CS:GO is super slow paced, and I've even watched shroud and summit1g play Halo, and they're both trash at it. It's a completely different game, so no matter how much experience you have on other games playing MnK, you're still starting fresh on Halo, and you're going to have to put in the time to git gud like the rest of us.

Not when that 5-10% less skill is still MORE skill than the MnK players, also it's a completely different type of input device. It's not on equal footing as MnK hence why controllers NEED aim assist. have you ever played on a controller without aim assist? I don't care how good someone is, they're not going to be able to play even the campaign with 0 aim assist. It doesn't even aim for you either, it just slows your aim down, so you can actually be precise, because even on 1 sensitivity, you can't be precise without it. You might as well play on 100k DPI on MnK, because that's what it's like on controller without it. There is actually a bug on infinite that is 100% replicable. All you have to do is open the game, and when it says to push any button to continue, push a button on your mouse or your keyboard, then go into a game with your controller. It completely disables aim assist, because it thinks you're on your MnK still, despite clearly playing on a controller. The only way to fix this bug is to reload the game too.

5-10% is not significant. I get 10% or more reduction in shot registration due to desync practically every game, and I still pull 60-70% accuracy.
Zuletzt bearbeitet von a cozy bunny; 24. Juli 2022 um 16:37
Ursprünglich geschrieben von a cozy bunny:
The #1 player is actually a few % higher than the average top 100 controller player, not just the average controller player. I literally manually crunched the numbers a few hours ago, and relayed them to someone else in this same thread.

Right, that's what I'm quoting.

He has an accuracy that's better than 80/100 of the top 100 controller players.

While competitive that's still not even close to being equal.

Also no, the difference as I also stated is from a lack of experience. The average controller player in the top 100 had thousands of matches, while the average top MnK player was in the hundreds, and the fact that the average for the top 100 players has gone up by 2% shows they're improving from said experience.

That's probably partially true but I'm very skeptical about that improvement continuing for long since even small improvements at the top of any activity are hard and rare.

I don't care if someone is a pro in CS:GO that skill doesn't transfer over to Halo at all. CS:GO is super slow paced, and I've even watched shroud and summit1g play Halo, and they're both trash at it.

I never said that it's a 1:1 so there's really no point in discussing that.

It's a completely different game, so no matter how much experience you have on other games playing MnK, you're still starting fresh on Halo, and you're going to have to put in the time to git gud like the rest of us.

Sure, but don't you think M+KB players are going to have to put in more work since we already established that controllers have the upper hand when it comes to accuracy?

Not when that 5-10% less skill is still MORE skill than the MnK players, also it's a completely different type of input device.

You're making the assumption that the controller players (at large) would still be more accurate than M+KB players which I severely doubt.

It's not on equal footing as MnK hence why controllers NEED aim assist.

Right, so controller players still have better accuracy according to your theory but also need the assist. It's not really adding up.

have you ever played on a controller without aim assist?

Yes, it's quite terrible and doesn't exactly lend itself to shooters.

I don't care how good someone is, they're not going to be able to play even the campaign with 0 aim assist.

I'm sure you could but it would just be an awful experience.

It doesn't even aim for you either, it just slows your aim down, so you can actually be precise, because even on 1 sensitivity, you can't be precise without it.

I'm aware of how it works and that's still a significant help because it almost completely removes the need to make small adjustments on the fly.

You might as well play on 100k DPI on MnK, because that's what it's like on controller without it.

A better comparison would be to have extreme levels of mouse acceleration on that would cause you to pull over your targets.

There is actually a bug on infinite that is 100% replicable. All you have to do is open the game, and when it says to push any button to continue, push a button on your mouse or your keyboard, then go into a game with your controller. It completely disables aim assist, because it thinks you're on your MnK still, despite clearly playing on a controller. The only way to fix this bug is to reload the game too.

I know and it's quite embarrassing for 343i to still have it in the game.

5-10% is not significant.

For any "real world" mental or physical activity it's the difference between being categorized as a professional, elite or world champion.

I'd say that's pretty significant.

I get 10% or more reduction in shot registration due to desync practically every game, and I still pull 60-70% accuracy.

And would your accuracy be higher or lower on M+KB?
Zuletzt bearbeitet von 2D > 3D WEEB 4 LIFE; 24. Juli 2022 um 16:57
Ursprünglich geschrieben von *heh* you got owned:
Ursprünglich geschrieben von a cozy bunny:
The #1 player is actually a few % higher than the average top 100 controller player, not just the average controller player. I literally manually crunched the numbers a few hours ago, and relayed them to someone else in this same thread.

Right, that's what I'm quoting.

He has an accuracy that's better than 80/100 of the top 100 controller players.

While competitive that's still not even close to being equal.

Also no, the difference as I also stated is from a lack of experience. The average controller player in the top 100 had thousands of matches, while the average top MnK player was in the hundreds, and the fact that the average for the top 100 players has gone up by 2% shows they're improving from said experience.

That's probably partially true but I'm very skeptical about that improvement continuing for long since even small improvements at the top of any activity are hard and rare.

I don't care if someone is a pro in CS:GO that skill doesn't transfer over to Halo at all. CS:GO is super slow paced, and I've even watched shroud and summit1g play Halo, and they're both trash at it.

I never said that it's a 1:1 so there's really no point in discussing that.

It's a completely different game, so no matter how much experience you have on other games playing MnK, you're still starting fresh on Halo, and you're going to have to put in the time to git gud like the rest of us.

Sure, but don't you think M+KB players are going to have to put in more work since we already established that controllers have the upper hand when it comes to accuracy?

Not when that 5-10% less skill is still MORE skill than the MnK players, also it's a completely different type of input device.

You're making the assumption that the controller players (at large) would still be more accurate than M+KB players which I severely doubt.

It's not on equal footing as MnK hence why controllers NEED aim assist.

Right, so controller players still have better accuracy according to your theory but also need the assist. It's not really adding up.

have you ever played on a controller without aim assist?

Yes, it's quite terrible and doesn't exactly lend itself to shooters.

I don't care how good someone is, they're not going to be able to play even the campaign with 0 aim assist.

I'm sure you could but it would just be an awful experience.

It doesn't even aim for you either, it just slows your aim down, so you can actually be precise, because even on 1 sensitivity, you can't be precise without it.

I'm aware of how it works and that's still a significant help because it almost completely removes the need to make small adjustments on the fly.

You might as well play on 100k DPI on MnK, because that's what it's like on controller without it.

A better comparison would be to have extreme levels of mouse acceleration on that would cause you to pull over your targets.

There is actually a bug on infinite that is 100% replicable. All you have to do is open the game, and when it says to push any button to continue, push a button on your mouse or your keyboard, then go into a game with your controller. It completely disables aim assist, because it thinks you're on your MnK still, despite clearly playing on a controller. The only way to fix this bug is to reload the game too.

I know and it's quite embarrassing for 343i to still have it in the game.

5-10% is not significant.

For any "real world" mental or physical activity it's the difference between being categorized as a professional, elite or world champion.

I'd say that's pretty significant.

I get 10% or more reduction in shot registration due to desync practically every game, and I still pull 60-70% accuracy.

And would your accuracy be higher or lower on M+KB?

How is having an accuracy better than 80 out of 100 people "Not even close to being equal"!?!? His accuracy is like 5% higher than the top controller player, it's just there are other people in the top 100 that are even higher. Also, 21st place out of 200 is pretty good. Accuracy isn't all that's needed to be a top player. The fact that the overall top player's accuracy is like 53% just shows that.

Nah, the experience gap between the top 100 MnK players and the top 100 controller players is huge. Like I already stated, the #1 MnK player only has 300 matches TOTAL on his account. Meanwhile the top controller player has over 3,500 matches. That's 7 times the experience. I can tell you from experience, I didn't get as good as I did, until I had invested around 2k-3k matches into the game. I have around 15k-20k matches overall across all the Halo games. That's a lot of experience. A lot of that experience is semi recently too, as around 5k of those matches are on MCC alone. I bet if the top MnK players all had 1k+ matches in ranked alone, their average accuracy wouldn't be 49%, but would most likely be around the 55-56% that the controller players are at.

Controllers don't have the upper hand, controller players do, and it's from the experience, not aim assist.

I play on 10 sens, and am more than capable of making small adjustments on the fly, while there is nobody in front of me, giving me aim assist, it's just a lot harder to do in combat while someone is strafing really well, while not having aim assist.

Either comparison would work. My overall point was it's near impossible to control your aiming on a controller, without aim assist. Like what you said, just constantly over pulling past enemies.

Even among pros, there are larger than 5-10% skill gaps. Idk if you've ever payed attention to any of the old MLG tournaments, or now the HCS events. The top team is almost always leagues above the 2nd team, and the 2nd team is a mile ahead of the 3rd team. Don't even get me started on the gap between the top 3 teams, compared to the rank 16 team, which still qualifies as being a pro.

If I had just as much practice on MnK as I do on controller, I would 100% it would be roughly the same. I've done well on MnK pvp games like destiny, despite controllers having an actual huge aim assist advantage. I still got 5k rating on MnK. I got to roughly MG2 rank on CS:GO after my first 200 or so hours, despite a large portion of that just playing social matches, and I didn't do those 200 hours all in a short period. I played on and off, over the course of a couple years. It really all just comes down to person skill, and experience on whatever specific thing you're doing. The majority of players (roughly 85%) are classified as average, and average in this game is gold and plat, and virtually all of them have and accuracy of like 20-30% Hell, I decided a few hours ago to play some infinite for the first time in a month and a half, and despite only playing with and against diamonds and onyx players, only about half had an accuracy of 50% or higher out of like 100 people a ton of them were 40-45%, this is in the solo controller playlist as well.
Ursprünglich geschrieben von Encrypted Limbo:
Yeah it doesn't matter anymore, PC is nearly dead and Xbox is on it's way if you just look at the Microsoft Most Played list last I seen it was 19-20 lmao. Well deserved.

I've been kind of curious about something. For someone who seemingly hates every aspect about this game, you'd seem to really like posting here on these boards for whatever reason.

Do you not have a life outside this message board by chance? :rat_thinking: lol
Ursprünglich geschrieben von Encrypted Limbo:
Ursprünglich geschrieben von Kitt 🌟 Stargazer:

I've been kind of curious about something. For someone who seemingly hates every aspect about this game, you'd seem to really like posting here on these boards for whatever reason.

Do you not have a life outside this message board by chance? :rat_thinking: lol

If you took time to see when I post it's not often and usually only about 3 days a week. But you didn't take the time, you're too busy praising a pile of poo and for some reason defending Greedy, Lazy, and Incompetent fools.

I defend maybe aspects I do like, but I complain about this game quite often too. I can still find some enjoyment from the game, but can definitely tell it could have been much much better as well.

You on the other hand spend quite a lot of time on these boards, yet I've never seen you state anything remotely positive about it. You don't seemingly play the game, or really even have an interest in it. Yet you're on here quite often like you just don't have anything better to do.

Why are you here? :rat_thinking:
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