安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Dude you can do 180 shots with controllers. I have a xbox clip proving that.
I'm nearly 31, so there goes your assumption of me being a kid, also take this:
https://halotracker.com/halo-infinite/profile/xbl/a%20cozy%20bunny/overview?experience=ranked&playlist=edfef3ac-9cbe-4fa2-b949-8f29deafd483
Despite the fact that around 90% of my past 60 matches haven't given or taken any CSR because I'm experiencing a severe bug that hardly anyone experiences, I'm still only 2 games away from Onyx, and my MMR puts me against 1,700 to 2,000 rated onyx players all the time. Had a few matches against top 30-50 players yesterday, so again, your assumption has been disproven. Unlike all of my claims, your claims are only backed up by opinions and feelings, and facts don't care about your feelings. Your feelings = discarded.
https://halotracker.com/halo-infinite/profile/xbl/a%20cozy%20bunny/overview?experience=ranked&playlist=edfef3ac-9cbe-4fa2-b949-8f29deafd483
Meanwhile all the peons are still stuck in gold and plat despite not experiencing any extremely game breaking bugs, let alone their rank basically being frozen for 4 days straight, screwing them out of 400 CSR.
And yet controllers win almost all 1v1 battles, so it has to be reduced even more.
Imagine playing Reach or H3 with MnK...
it must be all MnK players with the same issue then.... lol
a various degree of effect across the sandbox. To top it all off, the horrible desync doesn't help at all.
But we're just nitpicking I guess.
KBM is OP in H3 and Reach as well, it's was already proven 2-3 years ago when MCC was released on PC. Also controller players are winning more 1v1s because KBM players are just on average worse. Why do I have to constantly bring up how I've been dumpstering people with KBM in crossplay with virtually no experience. It's not my fault ya'll have such little amounts of potential.
Here are a couple videos that go in depth and extreme detail and even open up the coding and compare it to other Halo games, just to prove that aim assist sucks in this game. I even used the same tools to buff aim assist to similar levels to what is was in H3 and Reach. I tested it against spartan difficulty bots both before and after the changes. Before the changes I was averaging my usual 60ish% accuracy and maybe 1 in 4 to 1 in 5 kills were perfect kills. Then the next game I had the aim assist turned up and I was immediately getting perfect kills almost every time just like in the olden days on the original H3, getting like 80-85% accuracy, and the best part is, even after cranking up the aim assist, it's still not as good as it used to be because the area around people where the aim assist kicks in is still smaller in infinite.
https://www.youtube.com/watch?v=_UoOQ7o5Yiw
https://www.youtube.com/watch?v=q0A3a-YsvSA
The instant movement with strafing makes it harder on everyone, not just KBM. KBM has never had bullet magnetism or AA unless you were cheating, and if it wasn't a problem before, it can't be a problem now. Ya'll also dont have "anti-aim assist" this is literally a made up term that people who just can't hit their shots made up as yet another excuse to avoid admitting their skill issues. I always here this saying when people talk about using the sniper on KBM, and yet I was head shot, no scoping people damn near across the map with like 80% accuracy, with hardly any experience on KBM, so again, skill issue.
I keep waiting of your video winning 1v1 vs controllers with MnK, until then, allow me to have my doubts.
On the other hand, the guy on the video is telling the experience of 4 extremely good MNK players in a tournament (arguably 4 of the top 10 MnK) so allow me to trust more that opinion than yours.
It is quite fun to hear that Halo Reach MLG with MnK is easy, when actually is 20 times harder than even Infinite so again, all talk, zero evidence of any great performance on MNK cause is easy on your part.
Just another dude that feels too unsecure to take MNK and compete as is threatened if they reduce AA in the game, so therefore only does wild claims of MNK without any experience on that input in the game.
Topic is clear for me: no reduction of aimassit= game will be forever dead in PC.
Even for controller player I think that is something undesirable, dont know how long Microsoft will maintain servers, updates,... for 50k players being generous