Halo Infinite

Halo Infinite

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Juan Wick Apr 24, 2022 @ 10:33pm
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Do not understand all the hate...
Too high of expectations... Play the game for an hour, then go do something else...

Game is great, fiesta mode is a lot of fun too.

It is a free-to-play game not sure what anyone expects. Last few Halo games were horrible (multiplayer-wise).

Sure we could use moremaps and modes.

But, really, chill out. :steamsalty: :steammocking:

Go watch Paramount+ Series fantastic...(even if the source material is not exact).
Last edited by Juan Wick; Apr 24, 2022 @ 10:37pm
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Showing 1-15 of 49 comments
Lois Griffin Apr 24, 2022 @ 10:48pm 
im sure people will take this post well
CloversDrop Apr 24, 2022 @ 11:34pm 
The original Halo was released 2001

A 15 year old that was a fan of the original will be 34 years old now.

Maybe people 30+ that earn their own money, don't like being treated like a cash cow.
Andination Apr 24, 2022 @ 11:55pm 
Originally posted by Cloverdrop:
The original Halo was released 2001

A 15 year old that was a fan of the original will be 34 years old now.

Maybe people 30+ that earn their own money, don't like being treated like a cash cow.

maybe some of those 30+ people can understand that its F2P and not like other halo entries and a lot of new people can try this franchise, microtransactions are always bad on buy to play games....but on F2P? the only part of the game you have to pay for is the campaign
IvanTheRexouium Apr 25, 2022 @ 12:06am 
Originally posted by Cloverdrop:
The original Halo was released 2001

A 15 year old that was a fan of the original will be 34 years old now.

Maybe people 30+ that earn their own money, don't like being treated like a cash cow.
I would also like to say, Halo Infinite, with a 6 year development time and $500 million budget, one year post-release (S2) has LESS content than Halo CE, a nearly 21 year old game with less than 10% of the budget for the original Xbox. Less maps, no co-op, Customs doesn't even work, less gametypes, etc

Every game up until Halo 4 added more to their launches. Starting with MCC, we got less and less at launch with every following release, to the point of having about 30% of a complete game with Infinite. Almost no expected features for a Halo game that you started seeing in HALO 3, FROM 2007 made it into Infinite.

It's infuriating seeing that people have no standards in 2022 and will accept anything as long as it has a large series name and publisher on the box.

And I'd also like to say, Halo 2, a non "live service" game from 2004, had 9 maps release within one year of the game's launch. Infinite will have 2 new maps at the end of it's first year.


The 343 shills will come in here and self destruct seeing these facts as they always do, but that's the truth. No other Halo game has ever been so broken, had so little content, and just been all around so blatantly unfinished than Infinite.
Last edited by IvanTheRexouium; Apr 25, 2022 @ 12:08am
Plaxus Apr 25, 2022 @ 12:25am 
The hate is pretty justified honestly, even if I am TRYING to have fun with it.
The sandbox is limited and weapons overly specific and it's far less content than any halo game we've come to expect. Being "free to play" doesn't excuse failing those expectations. Nobody asked it to be free to play.

Also, tell me how free it is when I gladly payed for a medicour campaign and season pass. If I didn't have those, I'd be even more disappointed.

Fiesta is ♥♥♥♥♥♥♥ trash; zero skill, all random game mode being pushed as the leading game mode, because they KNOW there is not even content to support the core halo game modes. They are already encouraging you to turn off your brain as much as possible while playing.
Last edited by Plaxus; Apr 25, 2022 @ 12:28am
Plaxus Apr 25, 2022 @ 12:27am 
And yeah, MMC has gotten more content since this game launched than this game has. That speaks volumes.
Stinkhole Apr 25, 2022 @ 1:42am 
Yeah, tell us how to live our lives so we can enjoy this bad product and you can stop not understanding why everybody isn't like you.
-BritishEcho- Apr 25, 2022 @ 2:26am 
Your attitude towards this crap is literally why the gaming industry is the way it is....
tater Apr 25, 2022 @ 4:50am 
So they charge us 60 usd for the campaign and lock multiplayer progression behind a 10 dollar paywall and we get a game that has alot of missing features on launch and less multiplayer content than halo reach at this point in its life cycle. Seeing the roadmap for this years content i think we can safely assume this game was a cash grab.
the hate is exclusively toward 343 not the entire game its self people are kind getting tired of dealing with the incompetence
Mr. Nice Guy Apr 25, 2022 @ 9:32am 
Yea I think it is the halo fanbase growing tired of 343 releasing crap games and offering few updates/improvements. It’s not lack of content, the core gameplay is broken. Remember when halo was fun?
odst0199 Apr 25, 2022 @ 9:52am 
if they respect halo they won't do the ♥♥♥♥♥♥♥♥ game pass in this game
bradams Apr 25, 2022 @ 11:19am 
Originally posted by Andination:
Originally posted by Cloverdrop:
The original Halo was released 2001

A 15 year old that was a fan of the original will be 34 years old now.

Maybe people 30+ that earn their own money, don't like being treated like a cash cow.

maybe some of those 30+ people can understand that its F2P and not like other halo entries and a lot of new people can try this franchise, microtransactions are always bad on buy to play games....but on F2P? the only part of the game you have to pay for is the campaign

The problem isn't that it has MTX, its that nearly every feature in the game is intentionally made worse in service of them.

The reason you can't pick the mode you want to play, and instead have to select "slayer" playlist or "objective" playlist, is because the challenge system has tons of gamemode-specific challenges, and they don't want players completing them too fast without buying enough challenge swaps.

The reason nobody plays ranked is because its been made a joke by all of the "do x in a ranked match" challenges, forcing people to play sub-optimally for the sake of challenges, instead of playing their hardest to win and improve.

All customization has been butchered to the point of expecting you to not only buy a color, but buy that color separately for every single different looking armor that comes out. By season 4, they will genuinely expect you to pay a whole 60$ game worth of money on the color blue for 4 armor sets.

There is a difference between "a game with MTX that further the experience" and "a game built from the ground up to be insufferable unless you buy MTX". And what Infinite pulls off doing the worst, is that even if you DO spend money where they want you to, such as challenge swaps, you aren't buying the ability to play the gamemode you enjoy, you are simply paying to remove the challenge that annoys you at the start of every match because you can't make progress on it, so spending money doesn't even fix the insufferable thing, it just makes it slightly more tolerable, while still robbing the player of the experience they deserve.
Last edited by bradams; Apr 25, 2022 @ 11:20am
Malnificent Apr 25, 2022 @ 11:37am 
Originally posted by Andination:
Originally posted by Cloverdrop:
The original Halo was released 2001

A 15 year old that was a fan of the original will be 34 years old now.

Maybe people 30+ that earn their own money, don't like being treated like a cash cow.

maybe some of those 30+ people can understand that its F2P and not like other halo entries and a lot of new people can try this franchise, microtransactions are always bad on buy to play games....but on F2P? the only part of the game you have to pay for is the campaign

Yea but then if you pay for the campaign, then suddenly it becomes a buy to play price plus mtx in the mp.

Yes, I am aware people can blow their discounted trial period on it but that "its a dollar" argument only works if they have no intention to revisit it after first playthrough, months down the road, or after DLC expansions as then they have to eventually unsubscribe to it unless they want to be continually paying subscriptions to maintain access to it, eventually adding up to an surpassing the purchase price.
IvanTheRexouium Apr 25, 2022 @ 1:29pm 
Originally posted by NanaNanaNanaNanaNanaNana NA!:
Originally posted by IvanTheWolf:
I would also like to say, Halo Infinite, with a 6 year development time and $500 million budget, one year post-release (S2) has LESS content than Halo CE, a nearly 21 year old game with less than 10% of the budget for the original Xbox. Less maps, no co-op, Customs doesn't even work, less gametypes, etc

Every game up until Halo 4 added more to their launches. Starting with MCC, we got less and less at launch with every following release, to the point of having about 30% of a complete game with Infinite. Almost no expected features for a Halo game that you started seeing in HALO 3, FROM 2007 made it into Infinite.

It's infuriating seeing that people have no standards in 2022 and will accept anything as long as it has a large series name and publisher on the box.

And I'd also like to say, Halo 2, a non "live service" game from 2004, had 9 maps release within one year of the game's launch. Infinite will have 2 new maps at the end of it's first year.


The 343 shills will come in here and self destruct seeing these facts as they always do, but that's the truth. No other Halo game has ever been so broken, had so little content, and just been all around so blatantly unfinished than Infinite.


You bought a game from a developer you hate since Halo 4. Live what you preach.
Oh so it seems you're on break again, Postums, those Waypoint posts won't be getting done any faster without you
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Date Posted: Apr 24, 2022 @ 10:33pm
Posts: 49