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报告翻译问题
Correction: ♥♥♥♥ that 343i Added to the game that is dumb.
All the ♥♥♥♥ thats in the MCC like Skulls and Old Warrior Helms were the work of 343i.
Not the original developers of those games.
THE MOST that Bungie ever added to the game that was eccentric and colorful were the Helmet Effects In Reach, and Arguably the Katana in 3.
And in those cases, the Helmet effects were ♥♥♥♥ you had to earn by playing games, and not ♥♥♥♥ that you could spend $20s in the store on.
And the Katana was a reward for Achievement hunting.
As proof that you spent over 100 Hours in the Campaign playing missions over and over to earn it.
As for the colors?
They were a critical part of the Aesthetic flourish in their original games.
Everything was bright and colorful in multiplayer. On maps that we're mainly muted in color.
Enemy spartans and team mates stood out against the landscapes.
The Colors being as bright as they were to give each player a distinct design silhouette.
The color choices weren't for lore, they were for game play balance.
Vs... Infinite.
The maps are more colorful.
But the basic spartan armor is dull as ♥♥♥♥ and pretty ♥♥♥♥♥♥♥ boring to look at now.
Which, I don't really agree with. As not only did it castrate customization options that were a staple part of the series, but they also now expect people to buy them for $5 minimum Transactions.
Imagine thinking a sword is more out of place that cat ears XD You absolute weeb.
If there is disappointment, it should look back at them from their mirror; they knew they weren't the only one, and they knew what they were doing, despite their protestations.
The only alternative is that they've been living under a rock, and missed the 500 other "I'm just asking questions about cat ears, guis" threads we've had over the last month or so--and I'm not sure ignorance is a sufficient excuse here.
Given that the Hayabusa (an armor for a fictional character no historically accurate ninja would ever have worn) is the point of comparison, I don't think they're debating--I think they're saying fairly clearly "things I like are okay; things I don't are not."
Neither does a weapon (katana) that is made for cutting flesh, and tends to blunt its edge on ceramic armor on upward.
This is such a ridiculously weaksauce argument.
It comes from a fictional warrior, and the sole purpose of including it in the game was cross-promotion for another property Microsoft was leaning hard into at the time. There is no historical antecedent anywhere for ninja wearing armor (they came from peasant stock, and dressed specifically to avoid attracting attention; pretty much every representation of them we get in modern media is way the hell off), and it doesn't even fit patterns for known samurai armor, either.
And carrying a weapon you're not actively using is one thing. Carrying a weapon that has no potential for serving a practical purpose against the enemy you're faced with is not--particularly because it adds load and alters the target silhouette, making them easier to track.
So, yeah, no, the "it comes from a warrior" doesn't pass the sniff test.
Given that the cat ears can easily be visually understood as exhaust or intake ports on the helmet (they're literally modeled after shapes already present in Chief's armor, if you look at the design plates), they're *less* obtrusive than a useless katana or fantasy ninja armor that was inserted into the game solely to encourage players to consider buying another game related to a property Microsoft was leaning on.
But the point isn't conformity to the game's aesthetic, is it? That's never been the point of using Hayabusa as a counter to the cat ears.