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yeah but how can you shot so fast with the br? to me it looks like they shoot full auto
oh so i am not the only one.... i also have the feeling some dices rolling in the background with the weapon damage. I stopped counting how many of my rockets didnt kill on direct impact... or how the damage of the hammer works. Feels random.
Don't even get me started on that god awful hammer. I have swung it and killed people who were about 12 feet away, well out of range, and iv swung it while physically touching a dude who backed himself into a wall running from me and not even taken his shield fully down. Like, this game just feels bad. One of my friends insists that its all caused by the desync, but a big part of me thinks that this is more than that, like the code is just so borked that weapon damages just aren't actually consistent and that sometimes, it doesn't load the damage in for every bullet shot or something. I dunno, I just know that iv never had an FPS game feel so inconsistent. I really feel like I could swing that hammer at the same guy, standing in the same place, and get about 19 different outcomes to their health and shields.
3 shots is a perfect.
oh okay. I thought 4 for the shield and one for the head. I read that headshots with active shields are the same dmg as body. Only after the shields down headshot is (obviously) one hit.