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The game is fully open world with a beginner's area instance.
Significant multi-core support at least? I mean more than just load/save...?
Anyway, it's a game in which up to 200 players compete to see how far they can get in a week. Interesting concept, and if that's made clear in the marketing, then people who want that can play, and people who don't can avoid. Simples!
It is not massive. People are trying to re-define what an MMO is; MMO's are not just the amount of players, but persistent worlds with progression and content. Of course, most young people will argue and say it is not true since that is the definition they have learned. =P