Animal Shelter

Animal Shelter

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bbray Mar 24, 2022 @ 9:46am
do you get employee's to help?
Later in the game do you get employee's to help with all the pet's? It seems like it would be way to much upkeep.
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Showing 1-12 of 12 comments
Dev Team  [developer] Mar 24, 2022 @ 9:50am 
We wanted to but had to cut this feature to reduce the game's scope
But perhaps we will be able to add it in the future :)
Dagr Mar 24, 2022 @ 10:02am 
Originally posted by Animal Shelter Team:
We wanted to but had to cut this feature to reduce the game's scope
But perhaps we will be able to add it in the future :)
If that does turn out too much things like an auto feeder and stuff like that might be a nice middle ground.
Dev Team  [developer] Mar 24, 2022 @ 11:12am 
Thanks for the ideas!
DarkMyth Mar 24, 2022 @ 11:35am 
I definitely would like to see the scope expand in the future. Good start to the game even with the bugs.
currentlyamess Mar 24, 2022 @ 12:05pm 
PLEASE add auto feeders!! That's a great ideaaa.
bbray Mar 24, 2022 @ 3:00pm 
Also put in as you level up auto cat litter cleaners, auto water, pretty much anything auto that you could buy in real life. Like I have a robo kitty letter thingy, the cat goes in, then when they exit it cleans the stuff out of the catlitter and then resets for the next time they go in. Just make it kinda around how much they really cost, and lock it behind like the 3rd star. Let us buy a water sprinkler for the outside pet yards to clean them, also the dogs can play in water, and get clean at the same time lol. (kinda a strech) but with no help and with that many cages we could have. There is no way I could keep up with that many pets. I only adopt one pet at a time as of right now, and its getting stressful trying to do more than 3.
Games Incubator_Team  [developer] Mar 25, 2022 @ 6:14am 
Originally posted by bbray:
Also put in as you level up auto cat litter cleaners, auto water, pretty much anything auto that you could buy in real life. Like I have a robo kitty letter thingy, the cat goes in, then when they exit it cleans the stuff out of the catlitter and then resets for the next time they go in. Just make it kinda around how much they really cost, and lock it behind like the 3rd star. Let us buy a water sprinkler for the outside pet yards to clean them, also the dogs can play in water, and get clean at the same time lol. (kinda a strech) but with no help and with that many cages we could have. There is no way I could keep up with that many pets. I only adopt one pet at a time as of right now, and its getting stressful trying to do more than 3.
Noted! We will work on it :)
Nigolasy Mar 25, 2022 @ 7:46am 
I too think that more than 3 animals are very stressfull. If you buy a simulator you expect a fairly relaxed experience. Also it feels like every animal is in your shelter for only a couple of hours.
I would either try to implement a day-by-day system, where after each day it is determined if an animal gets sick, or if you want to stay with the current system, lower the speed the animals to get adoption ready.

Right now, I'm completely missing a sense of time ingame. This is probably my biggest issue with the game.
While it might be too realistic for an animal to stay in the shelter for months, because it is very specific in adoption needs, I'd like to have a few days with each animal so that I have to feed it multiple times before giving it into adoption. The food bar is the only sense of time rn if you think about each animal usually needs food twice a day in real life.
I would like to experience all the quirkes the animal shows to have during adoption. :)
Dev Team  [developer] Mar 25, 2022 @ 8:09am 
Originally posted by Nigolasy:
I too think that more than 3 animals are very stressfull. If you buy a simulator you expect a fairly relaxed experience. Also it feels like every animal is in your shelter for only a couple of hours.
I would either try to implement a day-by-day system, where after each day it is determined if an animal gets sick, or if you want to stay with the current system, lower the speed the animals to get adoption ready.

Right now, I'm completely missing a sense of time ingame. This is probably my biggest issue with the game.
While it might be too realistic for an animal to stay in the shelter for months, because it is very specific in adoption needs, I'd like to have a few days with each animal so that I have to feed it multiple times before giving it into adoption. The food bar is the only sense of time rn if you think about each animal usually needs food twice a day in real life.
I would like to experience all the quirkes the animal shows to have during adoption. :)
Great idea!!!
WiNiZ Aug 25, 2022 @ 7:59pm 
I could even make do with one tab on the computer where you can hire up to five employees. You never see the employees in game only on the employee tab in the computer.

For each you hire you pay more daily wages, but the animal needs slow down (a bit for each you hire) and from time to time one random task (for each employee) gets done automatically, refill food/water, clean poop, cuddling, bath... maybe not vet stuff.

I like the game but it gets kind of stressful some times.
Last edited by WiNiZ; Aug 25, 2022 @ 8:01pm
Games Incubator_Team  [developer] Sep 1, 2022 @ 4:58am 
Originally posted by WiNiZ:
I could even make do with one tab on the computer where you can hire up to five employees. You never see the employees in game only on the employee tab in the computer.

For each you hire you pay more daily wages, but the animal needs slow down (a bit for each you hire) and from time to time one random task (for each employee) gets done automatically, refill food/water, clean poop, cuddling, bath... maybe not vet stuff.

I like the game but it gets kind of stressful some times.
This is a very interesting suggestion :D
i see we can hire but alot of rescues over here offer volunteers work or people doing community service
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