Door Kickers 2

Door Kickers 2

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mission "the spectres coming"
come on boys, i enjoyed the game so far. but this mission is way too hard, getting shot all the time from supreme enemies with night toggles from far away.
the church is nearly impossible to occupy.
Last edited by slx3d_; Feb 13 @ 2:53am
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Showing 1-6 of 6 comments
terrorist be like....
Chaos Feb 13 @ 3:19am 
Yeah, one of the strongest enemy type I've face yet.
Trading face to face with these guys is a sure fire way to lose your mens.

Nades are mandatory (like everywhere else, but ever more so this time).
Smoke to gain entry then frag or stun nade everywhere you think they will be when the smoke is about to end.
GL and HMG skill are also useful for blind fire here if you really want to win with Ranger.


CIA undercover bois have super easy time backshotting these guys tho, just be mindful of your position so his other unseen-NGV friends doesn't rip you a new one.
Last edited by Chaos; Feb 13 @ 3:19am
Consider using the SCAR with the ammo that can pierce lv. IV plates
Jayjay Feb 22 @ 9:55am 
Might have been the map that took the longest to do without injuries. Slow and steady wins the race.
The elite Insurgents are terrible at long range, they can't even shoot you so try to take full advantage of that and make sure to use ammo/weapons that can penetrate level 4 armor.

https://www.youtube.com/watch?v=u52eApapcno
I just went through this and it's tough. You can only be so super-sneaky, and eventually you just have to go "loud". As others have said, go with a 7.62 to defeat their armor. Get your Undercovers to come in behind after they start to converge on your shooter, and hit them from behind with silenced pistols. Undercover are eyes and ears to see where you can throw a good nade or two as well.

If your extra sneaky your Undercovers can also isolate and eliminate a few enemies stealthily outside the church to thin the numbers a bit before going fully hot. Once you occupy the church, the odds... shift in your favor slightly.
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