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Hi, the game is definitely not dead. Developers are active on Steam, Reddit, Discord, Facebook, Twitter and emails.
We are just in December. May I ask you why you suppose that a game is dead in less than 2 months after the last update?
Updates are, as you can see in the past dozens of announcements, every 1 or 2 months. Next update will be a bit longer because the game is near the end of the Early Access and are arriving big things like campaigns and the Delta Force.
Killhouse games are active on Steam since 2011, when they launched Door Kickers 1 and then Door Kickers Action Squad.
About Door Kickers 2, the game is perfectly stable: the Early Access is for add contents and receive feedback from the players.
Actually there are near 100 handmade unique maps, each with 3 additional challenges and a random mission generator customizable for size, mission type and enemy strength.
Mission types are: clear the hostiles, bomb defuse, arrest high value target, defuse the bomb, rescue the squad.
Missions can be played with 3 squads: Rangers, Cia, Nowheraki Swat, each with unique equipments and gameplay mechanics. Rangers are high trained troops with the best weapons, CIA has undercover operatives with a mix of silent weapons, US weapons and local weapons. Nowheraki Swat count in numbers over quality.
There are night missions with specialized equipments.
Weather is not customizable. Unless you don't use the editor and create a custom version of the map.
There is already the Steam Workshop with tons of maps avaibles. Full mods support will arrive at the end of the Early Access.
Actually are missing the Delta Force and the campaigns. Also, we can expect unannounced contents.
Personal note: following Devs since 2012, they always surprised the players.
The Devs are active even on Steam, in fact they reply quickly every time you ask news about next updates.
Devs could publish a roadmap and regular updates on a project here on steam.
Last update was on september 2022. The concept of "big" is relative.
Full release had no precise date. It was indicative and Devs keep the community updated about the development.
Yes the last update was 2 months ago, but all we got was DShKs and optimization, it doesn't change the game-play enough to entertain us, and you can't possibly pretend that it does. The last update that considerably changed game-play was SWAT and it's been 4 months. I'm cool with the developers taking their time on the update but we should at-least get some previews of whats to come, or better communication as previously stated.
Devs never stated that every update would be "game changing". Also, the concept of entertainment is subjective.
Previews can be a boomerang, what if a feature will be announced and then deprecated?
About communication, the last Devs' post is on 16 December, 2 days ago, in reply to a user asking info. The last news was on 18 November https://steamcommunity.com/app/1239080/discussions/0/3553931489678921326/
So the slower updates are no reason at all to not get it, this is no stub, I'd say it's very complete.
We'll come back in force soon no worries.
Please do NOT make a roadmap with dates, times and items. As soon as you fail on even one everything goes to heck in areas such as reputation as the community sees you don't meet their expectations even if its understandable.
Thatall be all ^W^
But also thank you VERY much KHG for creating such an awesome series, the longer you spend to get the end product, the better itll be in finally being able to 'taste' said update. Kinda like a cake, the longer you need to wait the better it'll taste.
Not really at all haha, or not in my opinion.
As far as the three months thing, its a mixed bag which yeah- just depends on the person
Might've been a problem but it would be better to hear that from the devs, not guess. It's really important in early-access games to keep players informed about the development.
Hi, the AMD issue is fault of AMD drivers. Unless you have a different source of informations, Devs are implementing campaigns and several other gameplay mechanics.