Door Kickers 2

Door Kickers 2

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Dragorm May 16, 2022 @ 6:27pm
Soldiers NOT using FULL AUTO
Is there a way to make them "force use full auto" any way? Because the ones i mostly use have their skills maxed but they can't kill the person in front of them if the enemy(ies) fires at them with full auto ANY weapon. So they die very fast.
I can't just flash everything because there'll be situations where you just can't. And also that shouldn't be the only situation. Both m4 and mk18 have full auto feature but they do not use it.
Same thing with the spec-ops. I gave one of them mp7 and he didn't use full auto no matter what. The enemy is right on his 12 and full auto'ing my guy while he is trying to tap shoot him.

I always use Next-Gen Helmet & Extended Vest / SAPI
I feel the same way with the lmgs. Can't they just keep shooting to kill the people behind the enemy that they were targeting. Or for the guy right next to him.
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Showing 1-7 of 7 comments
Milkman May 16, 2022 @ 7:02pm 
There is no way to change how your troops fire; you might be able to find a mod that does what you're looking for, but nothing in the base game.

How troops engage is entirely based on the weapon they have, and the distance to the target. If the target is considered close range they go full-auto, beyond that they will take rapid single shots up until a certain distance when they will then start taking longer aimed shots. Hold the "ALT" key while holding right-click on a troop to see how their fire rate will change with distance.

Regarding your LMG comment, just use their "Suppress Area" command to have them constantly fire on an area. If there are guys in the red cone, the LMG can hit them.
Cryptic May 17, 2022 @ 9:04pm 
sounds like some better tactics are needed (no offense intended) but using spray and pray is more of a gimmick than a resolution.

check your strategy
FYI suppressed weapons has more full auto range. Suppressor does help recoil as stated in description.
Vanta May 18, 2022 @ 9:59pm 
Full auto is pretty much done up to 5m, and then they swap over to rapid tap fire, but around 10-15 ish metres they swap over to slow aimed fire.
Dante May 19, 2022 @ 6:56am 
It indeed feels unfair that when you miss your first shot, you're guaranteed to absorb a burst of bullets. With their single shots soldiers often look stupid rather than disciplined.

IMO, for balance, subsequent shots in a burst should be made much less accurate, and enemies should shoot in short bursts at mid-range.
Taberone May 20, 2022 @ 11:11am 
Sounds like the same problem DK1 has where full auto is unrealistically effective due to game mechanics, and said game mechanics also make slow, steady aimed fire unrealistically ineffective.

Are enemies also sniping your troopers with full-auto fire from over 15-25 meters away? DK1 had the same problem where enemies would full-auto across the map with nearly-perfect accuracy, killing your troopers.
Metal Izanagi May 20, 2022 @ 5:22pm 
I'd definitely be in favor of being able to tell a soldier to use suppressive fire with their auto-capable weapon.

Obviously large area suppression should only be for machine gunners, but a guy with an M4 should absolutely be capable of keeping a single enemy's head down with bursts of automatic fire.

As for just using full-auto when spotting enemies, I'm fine with how it works currently. Nobody with any sense is going to be firing full-auto at guys who aren't VERY close to them, especially when there are friendlies and noncombatants in the area. It's just wasting ammo and telling everyone exactly where you are at that point.
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Date Posted: May 16, 2022 @ 6:27pm
Posts: 7