Door Kickers 2

Door Kickers 2

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axios2006 Nov 3, 2020 @ 5:01pm
1
OFFICIAL: Suggestions for DK2
Please, post suggestions here. Thanks.

1. the game will be translated into: French, German, Polish, Russian, Spanish, Portuguese (br), Chinese Simplified, Japanese, Korean. Pintea dev on Discord 14 October 2024.

(Italian translation will be provided by me, Axios2006).
Last edited by axios2006; Jan 31 @ 2:12pm
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Showing 2,851-2,865 of 4,853 comments
LaggyMax Feb 7, 2022 @ 5:39pm 
Slider on the progress bar in replay so I don't have to start at the beginning to watch the last 5 seconds of my clip.
more guns plssss
WunderWexx Feb 9, 2022 @ 7:32am 
Some kind of hearing for the soldiers would be nice. Now a door can open right next to them and they won't react. Would be nice if they could at least turn in that direction.
WunderWexx Feb 9, 2022 @ 7:32am 
Multiple directions to look at from one stand point. Like sweeping your vision across a room.
WunderWexx Feb 9, 2022 @ 7:32am 
Silencers for every realistically possible weapon would also be nice.
Last edited by WunderWexx; Feb 9, 2022 @ 7:33am
Redsm0ke Feb 9, 2022 @ 8:12am 
A Quaint Little Man. Currently, the lockpicks are not available for the rangers, so this mission's "undetected" challenge feels impossible. The door at the bottom of the map, 9 times out of 10, enemies hears the "slap charge" (atm it's the most silent "closed door entry option" for the rangers) soo, any change we could get lockpick in the "choosing smaller gear" option (where most of the grenades are). Or maybe the bottom door could be changed to a regular "not locked" door?
Ghost993514 Feb 9, 2022 @ 9:06am 
Originally posted by WunderWexx:
Silencers for every realistically possible weapon would also be nice.

Welcome to the night update, where suppressors were handed out to our boys.




Originally posted by Redsm0ke:
A Quaint Little Man. Currently, the lockpicks are not available for the rangers, so this mission's "undetected" challenge feels impossible. The door at the bottom of the map, 9 times out of 10, enemies hears the "slap charge" (atm it's the most silent "closed door entry option" for the rangers) soo, any change we could get lockpick in the "choosing smaller gear" option (where most of the grenades are). Or maybe the bottom door could be changed to a regular "not locked" door?

I think that's one of those things you'll have to use the CIA for.
4RecceOperator Feb 9, 2022 @ 9:21am 
Can Delta and the Rangers get baseball caps like the CIA but in a tan or multicam colour. The ability to have them worn reversed style would be cool as well.
Lstor Feb 9, 2022 @ 9:56am 
Originally posted by cameronayrtonc:
Can [..] the Rangers get baseball caps like the CIA but in a tan or multicam colour. The ability to have them worn reversed style would be cool as well.

https://www.youtube.com/watch?v=VQr9isjLicA
4RecceOperator Feb 9, 2022 @ 10:54am 
I don't think Sergeant Major Sixta would like our Rangers, they all have beards that aren't in regulation with the "groomin standards"

On a side note I hope we get some more portraits in the future for the rangers. maybe a guy wearing a balaclava or a bandanna or something.
Ghost993514 Feb 9, 2022 @ 1:37pm 
I don't think Rangers have the freedom to go without their regulated kit, being completely honest.

Even Delta or SEALs would take, at the very least, bump helmets.
4RecceOperator Feb 9, 2022 @ 2:50pm 
Well if you go into the game files and look at the animation for "Do it like Delta" you can see a operator with a reversed cap. Plus there are plenty of pics of UKSF guys and US SF with caps on instead of helmets if they aren't operating in high intensity areas.

I guess your right about the rangers though. I guess since they aren't tier one they have to conform to regulations though.
Ghost993514 Feb 9, 2022 @ 3:23pm 
Very typically, when on a raid, no one is going in with a baseball cap. I've never seen footage or heard from a vet that says otherwise.

Casually? On-base? Sure. During a raid? No. On recce or similar ops, maybe, it's debatable and likely varies person-to-person. Our guys are never pulling recce in-game, though.

They're going in with, at the very least, bump helmets- night vision devices are extremely uncomfortable on things such as rhino mounts, afterall.



Even SAD having access to ball-caps is weird. It simply doesn't blend in with anything locally, it's more of a flavor item I think.



SF wearing ball-caps are one of those hollywood-esque things that simply isn't practical in most situations, save for times when you're not expecting to be under-fire.

Snipers, recce, etc.
SCREAMBLADE Feb 9, 2022 @ 4:03pm 
Originally posted by Redsm0ke:
A Quaint Little Man. Currently, the lockpicks are not available for the rangers, so this mission's "undetected" challenge feels impossible. The door at the bottom of the map, 9 times out of 10, enemies hears the "slap charge" (atm it's the most silent "closed door entry option" for the rangers) soo, any change we could get lockpick in the "choosing smaller gear" option (where most of the grenades are). Or maybe the bottom door could be changed to a regular "not locked" door?

CIA run it- pick the lock and move through.
Redsm0ke Feb 9, 2022 @ 6:10pm 
Originally posted by SCREAMBLADE:
Originally posted by Redsm0ke:
A Quaint Little Man. Currently, the lockpicks are not available for the rangers, so this mission's "undetected" challenge feels impossible. The door at the bottom of the map, 9 times out of 10, enemies hears the "slap charge" (atm it's the most silent "closed door entry option" for the rangers) soo, any change we could get lockpick in the "choosing smaller gear" option (where most of the grenades are). Or maybe the bottom door could be changed to a regular "not locked" door?

CIA run it- pick the lock and move through.

Huh. Didn't realize that "changing squads" (from ranger to cia) is possible in all missions. Thanks : D. Got it though just now.
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