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please see next images.
1) This is when you place the path approaching a door:
https://imgur.com/CyHj1FX
Icon clearly visible and small dotted line to the door.
2) This is when you place the path at the center of the floor:
https://imgur.com/qmOz4y7
3) This is when you place the path across the door: immediately show the icon for choose the desired action. (See image #4)
https://imgur.com/lm4ajq1
4) The door action menu pressing the icon on image #3
https://imgur.com/zGTsmqs
If something is still not clear, please post a screenshoot so we can provide suggestions more specific.
Thanks.
Example 1: Trooper command set across door (the door interaction is nowhere to be seen)
https://steamcommunity.com/sharedfiles/filedetails/?id=2319681517
https://steamcommunity.com/sharedfiles/filedetails/?id=2319681669
https://steamcommunity.com/sharedfiles/filedetails/?id=2319681433
Example 2, Trooper besides door, ready to breach: I just noticed it is hard to see what I mean because the screenshots do not show the mouse position. but only a very small area triggers the "door interaction UI" to pop up. A few inches above or besides, it is "door - no interaction" and "trooper UI"
https://steamcommunity.com/sharedfiles/filedetails/?id=2319680102
https://steamcommunity.com/sharedfiles/filedetails/?id=2319680197
https://steamcommunity.com/sharedfiles/filedetails/?id=2319680296
https://steamcommunity.com/sharedfiles/filedetails/?id=2319680395
https://imgur.com/qMiPUBd
The door action menu is immediately clickable even before planning the path.
https://imgur.com/qMiPUBd
https://imgur.com/4KQTwln
Zoomed:
https://imgur.com/l0GsTZS
Which resolution are you playing?
Which is your monitor resolution?
Also, you are using a wireless mouse?
Thanks.
Devs need more informations because it's the first report about this.
The game run fluid? 60 fps with Steam FPS counter?
Yes, it runs smooth at 60 fps. I just stumbled into the issue I am talking about while going through the suggestions thread, maybe this makes it more clear: