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(Hopefully, that's intended/okay behavior, and not a useful bug about to be patched out because I mentioned it
There are thin, three-segmented 'gates' in the game(seemingly used to represent garage doors or other vehicle-related gates). If a wall breach charge is used on these, the entire gate will be cleared away, instead of leaving the normal door-size hole.
Not just frags. Currently, all grenades except smoke will clear out curtains.
You can Fake Breach a locked door to lure enemies too. To do it, select Manual Breach, cancel it midway and fall back from the door. The OPFOR don't appreciate you making a racket, and will come to party, but it means THEY'RE crossing the Fatal Funnel, not you.
EDIT
Doing this also means the enemy very considerately unlocks and opens the door for you! This saves the Taxpayers the expense of lots of Slap Charges and Detonators.
This game starting to become the tactician's rainbow six siege lmao -- we already got co-op, when we gonna get VS multiplayer
2) Tactics
Also works with any action like reloading or switching weapon.
The "thumb up" command just before go code "A" in the interface.
USE THE HAMMER!! Dont go always for slapcharges the the hammer is a really fast and usefull item