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Bir çeviri sorunu bildirin
Can watch story on YT.
The original release had a few problems - mostly reused assets and the last act was rushed, but the DLC fix those problems. I have played the game at least 8 times and the only reason I don't still play it is because I have the story memorized. The game feels a lot different if you play as good, cruel, or snarky - and even as a combination of the three. My favorite playthrough was one where I chose not to stick to one personality but simply answer the way I felt was most appropriate.
I really wish they had stayed with their original intention and kept Hawke as the protagonist of 'Inquisition', not only would it have made narrative sense but it would have given you a much cooler protagonist than the Inquisitor we were stuck with.
It does have the whole 'you're the only one who can save the world!' narrative, however, which has become a boring and repetitive trademark of Bioware by this point.
"by this point" -->
so you saying game is not at fault as it was not back then.
"have the whole 'you're the only one who can save the world" -->
I mean not exactly at all really;
warden alone will lose . I mean whole point of game is getting everyone and without spoilers there is many ways it can end.
Not to mention if you fail as many expect the world would not suffer just Fereldan the others would win when it came to them with vastly more capable fighters and wardens.
->
Though it is nice of the game to show a possible what if scenario with darkspawn dlc if you did not exist (aka how Feralden would fall).
DAI was by far the worst IMO. It really was not a bad game though. In fact there was a great 40 hour game in there, it was just wrapped in 400 hours of BS. I can not get myself to play it again. I have tried on multiple occasions. I have double digit playthroughs of 1 and 2.