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You are not playing 1v1... you are likely playing in a Team and don't start with a fair square 0 1v1 situation.
Overcore doesn't help you, if you unloaded into that Scorch on the enemy team just before the Ronin shows up. Turbo Engine does help you.
So yes, i do believe it makes a difference in the actual game, outside a honor duel, to have more dashes available to you.
And just to be clear: I am not saying Tone if Op, i said a well played Tone can beat Ronin.
Overcore doesn't help you, if you unloaded into that Scorch on the enemy team just before the Ronin shows up. Turbo Engine does help you. One dash will not save you against a ronin. They'll still be able to close the gap whilst blocking and then continue the engagement. Once ronin is in your face, turbo engine becomes largely moot because of how well they can maintain close range. [/quote]
If you're in teams, ronin isn't able to push up as freely as a 1v1 allows him to since you have teammates that can punish if he focuses you as tone. A majority of competitive (the only ronin players worth being mindful of) players fall into the more passive playstyle in teams anyway.
If you dumped your abilities, which as tone isn't a huge deficit to begin with, you'll rotate out for teammates. I know some tones that run turbo engine, but only in public games of titan brawl where little to no focus is on coordinated/semi coordinated teamplay. As soon as you enter LTS, the only competitive titan only mode, overcore becomes more valuable. The enemy getting core before you is a massive setback, especially if its' an isolated fight/during an enemy push. Mobility isn't something tone is heavily reliant on due to factors such as map/battery control, and more importantly, pressure, both the pressure that she provides but also the pressure of the enemy team and her teammates. If tone were to fall back from a 3v3-5v5 match, it would allow the enemy 3-5 players to collapse on tone's remaining teammates and her not being able to rotate back in time to prevent it. It'd be an guaranteed way to lose map control or lose the fight over it. Turbo engine enhances poking power, this is an area tone is quite lacking in, she benefits far more from a sustained line of sight, if you're relying on a second dash to get into such a position in time, chances are you are going to get overrun since your teammates hadn't created enough space for you to move up safely at a 1 dash pace.
Papa Scorch Disagrees with this statement.
That's reliant on tone firing tracker rockets into vortex, which no good tone will ever do. If the player you're up against makes such a big mistake, any titan/any ion kit would be sufficient. Entangled energy would still be the best kit to run due to its' synergy with zero point laser, effectively guaranteeing more vortex up time.
If 1+ of scorch's teammates were to go for a flank, scorch would be alone/the ones' that didn't flank would be at a numbers disadvantage, allowing the other team to farm core off of scorch/collapse on the outnumbered remaining titans before they get there since stalling and mitigating damage isn't his forte/they are a man down. There is a reason why flanking in competitive play isn't a frequently used tactic beyond the first engagement.
Depends on the map, scorch can be a sitting duck in a lot of them
Scorch's mechanical skill ceiling is quite small. Reload cancelling, eject coring, aiming, and remembering to ADS quickly before shooting for consistent spread. His skill, as a lot of others, comes from ability management, positioning, and local/overarching game strategy and awareness. However, there are multiple titans that require more skill within the aforementioned fields to achieve equal success.
Tone has much more mechanical requirements than scorch does due to salvo curving, her lack of a mobile defensive requires her to think of when to place down particle wall and how to position. Not too close lest she get overrun, although not too far so that enemies can ignore her wall by denying her line of sight. She requires a general greater understanding of pressure due to having to answer more frequently to defensive abilities than scorch does in competitive play. Her skill ceiling with core is higher as well.
Yeah and a ronin can beat a northstar but in a "perfect game" they prob wont.
Just like white will win in a perfect game of chess, dosent mean white always wins.
Ronin is favored vs tone, is it minute? Yeah, but it still a minute favor.