Titanfall® 2

Titanfall® 2

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why is tone a thing
pls
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Messaggio originale di Marauder of Opportunity:
That's because Ronin is paper to Tone's rock. Tone can be an oppressive element with its ability to dish out damage while not being able to take it return. Ronin is the answer to the tone problem.

Play Ronin and you'll see its counters and match ups. Scorch can give Ronin fits.

I really like your insight. Thanks for the response. I need to try more Titans but I'm simply too addicted to Tone's 40mm. It's the only thing I really like about him at all because I'm good at sniping pilots with it from all my Titanfall 1 experience. Just another reason I wish we had loadouts again instead of the (in my opinion) unnecessary class system...
Because Tone is a no skill titian. I call people and tone herself a scumbag because she does is move back put her shield up and spam rockets at you. Tone is even worse with the double dash perk because she can just move back twice and spam even more rockets at you. It makes her a pain to kill as Ronin, North Star and Ion. Only Scorch can really be effective against her(thanks to his Incendiary Traps). Monarch is bit on the mixed side. I do remember tone got a Nerf/buff before so...
Ultima modifica da ☄️⁧⁧Sneakydude555; 29 giu 2020, ore 19:57
I have a distinct memory of playing against a team of all tones, and just as the match ended, someone on my team asked, "Who hurt you guys? Why are you like this?" Honestly, I don't entirely blame him.

Each titan has their strengths and weaknesses, and while they may not seem obvious at first, you learn them over time. Tone is lacking in answers to aggressive pushes or pinches, so Ronin is a great counter to her. Scorch is also a pretty interesting answer too; you have never felt euphoria until you bounced a gas canister behind a particle wall, and his thermal shield is a great offensive and defensive tool against one (unless they use core, in which case, you're boned).

There are many counters to each titan, and it comes down to learning how their kit works and how it doesn't.
tried out legion yesterday evening and it went surprisingly well. think i might start using him more from now on
Tone going up against Ronin, Ion and Legion is dumb.
Ronin going up against Legion, Scorch and Monarch is dumb.
Ion going up against Scorch, Legion and Ronin is dumb.
Scorch going up against anyone at long range is dumb.
Northstar going up anyone at close range is dumb.
Monarch going up against Legion, Tone or Ion is dumb.
Legion going up against Scorch, Ion or Northstar is dumb.

Now, while the list above is how I picture things in my head, there are two MAJOR factors that come into play when deciding to engage a titan, besides player skill because the rock paper scissors nature of the titan classes closes the gap.

1 - Current health. If a Scorch, Legion or Monarch are down to two thirds of their health, a Ronin can make easy work out of them. Depends on terrain and overall skill. If a full health Ronin is dashing around the map and bumps into a Legion, Scorch or Monarch, chances are it will die unless it hits and runs.

2 - Distance. Regardless of map, what seals a titan's fate most of the time is judging the distance, between them and an enemy titan, wrong. You are a Monarch, staring down the barrel of a Northstar's gun. You won't win because NS is already primed and aiming your weak point. If you are a Tone and you find yourself hugging a Legion, you will lose because Legion's gun is already primed and shooting you. You are a Legion. You are priming your smart gun but Ion can simply raise a shield up and back away from you.

Matchup > Distance > Health. Depending on your titan, close in the distance if you believe that the enemy's health puts them at a disadvantage.
Messaggio originale di El Buhdai:
Messaggio originale di Ishan451:
That sounds like the people fighting that ronin are making the mistake of letting it get close.

There doesn't seem to be much you can do against a Ronin as Tone unless they're too far to push you. They just rush forward blocking all of your shots, (no damage) then if you use sonar and manage to get a few shots on them, they just phase out of reality which cancels all of your lock-ons (still barely any damage). Then they get close and once they start swinging, you can't even melee them back because they're invincible to melee during that animation. Running away is also not an option because of the speed difference and their ability to dash faster, farther, and more often than you.

So tell me, how am I supposed to not be screwed when I see a skilled Ronin at medium range or closer? The block, dash, warp combo prevents me from putting on any damage as a tone as they approach, and when they reach me it's over. I genuinely want to know how to counter them because when there's a Ronin in the lobby and they're good, I know I'm gonna hate that match. Ronin is one of the main reasons I hate the fact that they decided to do classes for Titans this time instead of loadouts. Every PVP game in the mid 2010's decided it needed to have classes for some reason and one or two of them always ruins the fun of the game.

Maybe I just need to do what I always do when I hate a character or class in a game. Get good at them just so I can understand how to beat them and then go back to my main.


Tone can beat ronin: https://www.youtube.com/watch?v=C5rWIuZ1MIE
Messaggio originale di El Buhdai:
So tell me, how am I supposed to not be screwed when I see a skilled Ronin at medium range or closer?

Sorry, i must have missed your answer/question.

Tone has comparable mobility to Ronin, which means if you keep track of its movements and use your dash to counter his, you can keep him at bay. Especially if he uses phase to try to close to you. If you can keep distance to him so that his Phase will be used to get him into close range, then you can simply dash in his direction the second you see him phase. That means he will phase right past you and while he needs to reorient himself, you already know where he will be.

This leaves you time to turn around, and hit him a few more times, building the missiles. His dash isn't going to be sooner of cooldown than yours. You have 2500 more HP than the Ronin.. and if both of you are equally skilled, then you should win due to your health advantage (assuming he didn't get the jump on you). Also don't forget your electric smoke, which not only refreshs whenever you use your ultimate, but also can blind him, which gives you more time to get distance again.

And this might sound like irony, but if you struggle against Ronin then play Ronin for a while. You'll learn its limitations.
Ultima modifica da Ishan451; 3 lug 2020, ore 19:08
haha lock on goes ding
SCORCH IS OP!!!!!!
Messaggio originale di ToastyRickJr.:
SCORCH IS OP!!!!!!
No it's not.
... is Tone even good anymore? I only started playing this game recently but I heard it got a nerf.
Messaggio originale di my fat ♥♥♥♥♥♥♥ balls:
... is Tone even good anymore? I only started playing this game recently but I heard it got a nerf.

Tone is good for new people, but experienced players usually play as other titans
I have been playing TF2 on PS4 for 2 years. I know that fighting against Ronins and Tones may seem hard and stuff, it all depends on the situation. And to be honest, I know maybe 5 or 6 godlike Ronin and Tone players - guys who know how to fight in every situation.
It's funny seeing people still cry about Tone after all these years lol. git gud
Messaggio originale di El Buhdai:
but the reality is anyone with enough skill can make any titan look broken.
Not really, no. That's not what the term "broken" means.

Ronin and Tone stand out most, even if used by newer players.
And PvE becomes rather boring if you get multiple players who use those Titans.
I always like to have my Titan on auto most of the time, while I try to salvage batteries for my team. But that's near impossible to do with those Titans in your team. Especially with Ronins.
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Data di pubblicazione: 29 giu 2020, ore 6:04
Messaggi: 68