Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I definitely have a ton of fun with Heart of the Wildfire. That little gleeful spirit just makes me happy for some reason. Even if it is super easy to go overboard with the blight (especially with support from Spread of Rampant Green).
But in terms of fun, its most likely Ocean, Wildfire, Lightning in order :)
Of the ones currently in the game though, I'm most drawn to Ocean's Hungry Grasp, Bringer of Dreams and Nightmares, and Shadows Flicker Like Flame. They aren't necessarily the strongest spirits, but I love the theme of them.
Most of the support oriented spirits provide too limited of support and are dead weight when it comes to defending their region. Spread of Rampant Green's quite literally can spread rapidly around the boards to help others defend, defend itself, and speed up that slow growth spirit so they can get their large cost innate/major power out to clear the board.