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Yakuza is a jrpg so a ton of contextual cutscenes are just a norm for this genre
And cutscenes like this length are generally not the norm. I recently played Dragon Quest 8, must have gotten about 130 hours out of it and the vaaaaaaast majority was combat and dungeon crawling. This is nearly as bad as Persona 5, I quit that game because I want to play a game and not watch some crappy kids show. At least this game has a good tone and better writing but yeah, I'm honestly just skipping everything now thats not the main story, because it's a pain in the ass and meaningless.
This game is way too easy and filled with endless amounts of padding. I played for 24 hours now and you could beat this game so far just mashing A. I have started skipping most of the cutscenes because they are meaningless
What mods are you using?
Honestly for me the game has just become a joke. Got to the next dungeon and walked through 5 floors of enemies hardly taking a hit. Get to the boss and smash him in 2 turns, like what? It's not like I went out of my way to grind or anything I'm just going through where I'm guided. Now I've started avoiding upgrading gear and stuff just to stop me from completely bodying the entire game.
All the mini-games are easy as well. I haven't been remotely challenged my entire game.
The mod has a bunch of other stuff in it including a huge rebalance of abilities, but you don't have to enable any of that if you just want a tougher vanilla experience.
First of all, you are factually wrong.
The cutscenes are not meaningless. Every single main cutscene of the game adds to the story. Just because YOU, as an individual, isn't interested in the story, does not mean that they are meaningless.
The game is fairly easy, yes. Indeed. But your entire 'press A to win' argument is complete absurdity. You say you put 130 hours in Dragon Quest 8, what else than press A to win did you do?
In fact, in Yakuza 7 you have contextual actions to enhance the strenght of your actions. You have to press a specific button to block. You don't just 'press A to win' factually.
About the endless padding... We usually call this side content, it is absolutely optiional and you cannot complain about optional content being 'padding' as it is, as stated, optional.
You can dislike the game, for whatever reason you please. You can even be flat out wrong about your reasons, like you are now, that is up to you. Nobody but you can decide for yourself what you enjoy.
But when you come onto a game's board and spout erroneous ♥♥♥♥, expect to be told off.
You ever play Metal Gear?
I feel ya though. Thats why i play this in the morning for a few hours as my "relax/wake up" game and during the evening/afternoon ive been playing Borderlands 2 on vault hunter mode trying to finish the DLC's.
I understand now everyone has the luxury like me to play games as long as they want (i work from home so i can play games while i work. I work for a data collection agency) but if you have the time, maybe pick a second game to play after playing this for a few hours?
Again, i understand not everyone can do that.
I may do this as well. Pretty sure i could install some combat enhancement mods even though im only a few hours in, no?
Good looking out. Ima look into this :)
And i wouldn't skip any dialogue :/ You, as a player who's familiar with great JRPG's should know that and i think you do. If you're skipping cut scenes (side content or otherwise) probably best you check out which is completely okay.
Unless you're like me who has a weird OCD about starting something and not finishing it. Ive beaten so many games that ive HATED (Dragons Dogma 2 -______-) simply because i already wasted 10 or 15 hours of my life playing it. That or because ive spent over 20 bucks on it. I get really bothered when i waste money and i consider buying a game and not finishing it a waste of money (thats just how i feel though)
Yeah, I love metal gear, and the cutscenes are long, like a lot of other games that I do enjoy. But on Yakuza it's like they don't add anything to the story, and even the cutscenes which do, they are padded up with so much fluff that just makes them drag on and on. You don't really role play at all but occassionally you get a choice what stat you want to upgrade. It should be like you have to use your choices related to your skills in dialogue to get certain results. But you end up sifting through endless waffling.
Every sub story feels like a waste of time, I just skip all that, get the reward and continue. I like the party characters but then going to the bar and listening to them for 15 minutes each to get their bond up is paced very badly because the game streamlines it up so easily just from doing basic stuff like eating. Compound that with how easy everything is and it turns into 75% just watching not being engaged at all.
Mini games are mid, so easy as well, and just some variation of a QTE. Dragon Kart is like... cool... a bad clone of Mario Kart when I could just play Mario Kart which is amazing.