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EDIT : Got it, that's nasty !
Edit: I found the solution now after putting the controller down and listening to the waves for a while
EDIT: Figured it out.
2. You need to push the non-existing statue to the ocean while having the other statues pushed to the position where they are located on the map to complete the quest
I think there are two unexpected element in this puzzle design which made it feel "arbitrary":
1. All the quests preceding to this one train players to believe every pushable piece is usable in some way. 99.9% of us would think we must missed the extra statue even thought we have explored every tile on the map. It is just unexpected that the designer would place an extra statue as a trick.
2. Why pushing off the extra statue off the board is not good enough (why does it have to be completed removed from the screen)? I don't think there is a good justification for that.
Note: we all love this game and want it to be better and that's why we are sharing our frustrations here in hope of seeing more improvements instead of just venting off.
A potential bug that I run into: the color of the orange and yellow statue in the map (not in the D4 block) looked the same. They all have the same tinted orange color. I had to distinguish them by their "facial expression". Could this be an overlook by the developer?
Once you've concluded that there are 5 statues, you have to figure out what to do with the 6th. You might get stuck here, you might get stuck when you push it off the board and nothing happens. But at that point the only thing you could possibly do is shove it into the ocean. (It's also worth mentioning that prior to a patch you could think you need to get onto a tile in Column E to be able to put the 6th one there and win the puzzle, but that was patched for a reason)
And I think an important factor to consider is that (in my personal opinion) that revelation is incredible. A key part of puzzle design is having the player question their assumptions, and I think a twist like this makes you do that. Also, I wouldn't say it runs contrary to the games rules. You've probably destroyed a puzzle obstacle in some way prior to this, and some objects in a puzzle are going to be red herrings or obstacles more than they are useful.
Ultimately, the puzzle might be a bit of a struggle to figure out, but that difficulty and demand for out of the box thinking makes getting to the solution that much more rewarding. And that's kind of always a balancing act puzzle games will walk. The easier a puzzle is, the less rewarding it'll be. And I'm not sure there's many changes to this particular one that wouldn't totally undermine the challenge it presents.
That being said, it did occur to me that a pool of lava being added to this screen that would also destroy the statues could be an excellent compromise. Things being destroyed by lava and fire is definitely a core part of puzzling on the island and the presence of lava would probably lead the player on to needing to destroy the statue altogether.